1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-15 10:02:59 +08:00
osu-lazer/osu.Game/Rulesets/Objects
Dean Herbert 4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
..
Drawables Fix nested hitobject judgements not being removed 2017-11-13 14:00:35 +09:00
Legacy Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Types Add hold note conversion. 2017-05-17 13:09:07 +09:00
BezierApproximator.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
CircularArcApproximator.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
HitObject.cs Remove unused code for now 2017-09-12 18:52:15 +09:00
HitObjectParser.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
SliderCurve.cs Fix code review issues 2017-10-12 22:27:22 +09:00