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mirror of https://github.com/ppy/osu.git synced 2024-11-06 09:07:25 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay
2022-08-17 17:09:44 +09:00
..
OsuPlayerTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SkinnableHUDComponentTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneAllRulesetPlayers.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneAutoplay.cs Fix potential nullref on TestSceneAutoplay check steps 2022-07-30 10:11:01 +03:00
TestSceneBeatmapOffsetControl.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneBeatmapSkinFallbacks.cs Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
TestSceneBreakTracker.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneCompletionCancellation.cs Mark and document remaining flaky tests 2022-07-01 16:17:40 +09:00
TestSceneDrawableScrollingRuleset.cs Switch method to statement body for better readability 2022-07-30 10:11:01 +03:00
TestSceneDrawableStoryboardSprite.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneFailAnimation.cs Update parameter discards 2022-06-24 21:26:19 +09:00
TestSceneFailingLayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneFailJudgement.cs Update parameter discards 2022-06-24 21:26:19 +09:00
TestSceneFrameStabilityContainer.cs Use constraint based assertions in TestSceneFrameStabilityContainer 2022-08-15 19:19:19 +09:00
TestSceneGameplayLeaderboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneGameplayMenuOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneGameplayRewinding.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneGameplaySamplePlayback.cs Fix IsCatchingUp not being in correct state 2022-08-15 20:17:48 +09:00
TestSceneGameplaySampleTriggerSource.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHitErrorMeter.cs Add messages to all InvalidOperationExceptions 2022-06-28 01:34:25 +09:00
TestSceneHoldForMenuButton.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHUDOverlay.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
TestSceneKeyBindings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneKeyCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneLeadIn.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneMedalOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneNightcoreBeatContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneNoConflictingModAcronyms.cs Add test coverage ensuring unique acronyms 2022-07-16 17:19:55 +09:00
TestSceneOverlayActivation.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneParticleExplosion.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneParticleSpewer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePause.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestScenePauseWhenInactive.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePerformancePointsCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePlayerLoader.cs Fix flaky quick retry test 2022-08-17 17:09:44 +09:00
TestScenePlayerLocalScoreImport.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
TestScenePlayerReferenceLeaking.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePlayerScoreSubmission.cs Centralise calls to reset online info of a BeatmapInfo 2022-07-25 19:51:19 +09:00
TestScenePoolingRuleset.cs Switch method to statement body for better readability 2022-07-30 10:11:01 +03:00
TestSceneReplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneReplayDownloadButton.cs Use longer hash string 2022-07-25 15:19:32 +03:00
TestSceneReplayPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneReplayRecorder.cs Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
TestSceneScrollingHitObjects.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinEditor.cs Fix intermittent HUD tests 2022-07-28 17:58:07 +09:00
TestSceneSkinEditorComponentsList.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinEditorMultipleSkins.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
TestSceneSkinnableAccuracyCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinnableComboCounter.cs move LegacyComboCounter to osu.Game.Skinning 2022-07-28 08:36:26 +08:00
TestSceneSkinnableDrawable.cs Apply IRenderer changes 2022-08-02 19:50:57 +09:00
TestSceneSkinnableHealthDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinnableHUDOverlay.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
TestSceneSkinnableScoreCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinnableSound.cs Apply IRenderer changes 2022-08-02 19:50:57 +09:00
TestSceneSkipOverlay.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneSliderPath.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSongProgress.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
TestSceneSongProgressGraph.cs move song progress graph to its own test scene 2022-07-27 15:57:23 +08:00
TestSceneSpectator.cs Remove FrameStableClock (and redirect usages to FrameStabilityContainer) 2022-08-15 19:19:19 +09:00
TestSceneSpectatorHost.cs Add potentially failing test case 2022-07-25 04:18:30 +03:00
TestSceneSpectatorPlayback.cs Move spectator begin/end playing to SubmittingPlayer 2022-07-28 20:44:04 +09:00
TestSceneStarCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneStoryboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneStoryboardSamplePlayback.cs Replace dodgy SetUpSteps overriding with usage of HasCustomSteps 2022-06-28 15:19:02 +09:00
TestSceneStoryboardWithOutro.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneUnknownMod.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneUnstableRateCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00