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mirror of https://github.com/ppy/osu.git synced 2024-10-02 01:17:24 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2020-12-24 16:18:35 +01:00
..
RoomManagerTestScene.cs Highlight spotlight rooms with a different colour 2020-07-10 19:38:33 +09:00
TestRoomManager.cs Refactor InitialRoomsReceived to avoid extra bindables 2020-12-20 23:05:17 +09:00
TestSceneDrawableRoomPlaylist.cs Add tests 2020-06-02 14:31:43 +09:00
TestSceneLoungeRoomInfo.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneLoungeRoomsContainer.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneMatchBeatmapDetailArea.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneMatchHeader.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneMatchLeaderboard.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneMatchSettingsOverlay.cs Move timeshift settings overlay to correct namespace 2020-12-22 15:52:47 +09:00
TestSceneMatchSongSelect.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneMultiHeader.cs Distinguish primary multi screen titles in header 2020-12-24 16:18:35 +01:00
TestSceneMultiScreen.cs Abstract RoomManager and Multiplayer 2020-12-19 00:52:27 +09:00
TestSceneRoomStatus.cs Make room duration/endsat nullable 2020-12-21 16:18:39 +09:00
TestSceneTimeshiftFilterControl.cs Implement TimeshiftFilterControl 2020-12-07 22:04:35 +09:00
TestSceneTimeshiftLoungeSubScreen.cs Add realtime lounge subscreen 2020-12-20 23:36:56 +09:00
TestSceneTimeshiftParticipantsList.cs Fix naming conflict with test scenes 2020-12-22 18:26:39 +09:00
TestSceneTimeshiftResultsScreen.cs Post-process responses to populate positions 2020-07-31 22:36:44 +09:00
TestSceneTimeshiftRoomSubScreen.cs Split out common implementation and private classes in MatchSettingsOverlay 2020-12-22 15:51:24 +09:00