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This was implemented as a "fallback", but it's actually intended to be an "override". As in it allows storyboarders to *prefer* a skin sprite before falling back to a local version contained within the storyboard. Can be tested with https://osu.ppy.sh/beatmapsets/832364#osu/1743837. Closes https://github.com/ppy/osu/issues/24813. |
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DrawablesExtensions.cs | ||
DrawableStoryboard.cs | ||
DrawableStoryboardAnimation.cs | ||
DrawableStoryboardLayer.cs | ||
DrawableStoryboardSample.cs | ||
DrawableStoryboardSprite.cs | ||
DrawableStoryboardVideo.cs | ||
IFlippable.cs | ||
IVectorScalable.cs |