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mirror of https://github.com/ppy/osu.git synced 2025-01-27 01:02:54 +08:00
osu-lazer/osu.Game/Storyboards
Dean Herbert 4a7dc4d792 Fix storyboard UseSkinSprites being implemented incorrectly
This was implemented as a "fallback", but it's actually intended to be
an "override". As in it allows storyboarders to *prefer* a skin sprite
before falling back to a local version contained within the storyboard.

Can be tested with https://osu.ppy.sh/beatmapsets/832364#osu/1743837.

Closes https://github.com/ppy/osu/issues/24813.
2023-09-19 20:20:20 +09:00
..
Drawables Fix storyboard UseSkinSprites being implemented incorrectly 2023-09-19 20:20:20 +09:00
CommandLoop.cs Automated pass 2023-06-24 01:00:03 +09:00
CommandTimeline.cs Fix incorrect handling of storyboard events with end_time before start_time 2022-11-07 12:25:36 +09:00
CommandTimelineGroup.cs Automated pass 2023-06-24 01:00:03 +09:00
CommandTrigger.cs Automated pass 2023-06-24 01:00:03 +09:00
IStoryboardElement.cs Automated pass 2023-06-24 01:00:03 +09:00
IStoryboardElementWithDuration.cs Automated pass 2023-06-24 01:00:03 +09:00
Storyboard.cs Fix storyboard UseSkinSprites being implemented incorrectly 2023-09-19 20:20:20 +09:00
StoryboardAnimation.cs Apply NRT to some storyboard classes 2023-04-25 14:30:01 +09:00
StoryboardExtensions.cs Automated pass 2023-06-24 01:00:03 +09:00
StoryboardLayer.cs Automated pass 2023-06-24 01:00:03 +09:00
StoryboardSample.cs Automated pass 2023-06-24 01:00:03 +09:00
StoryboardSprite.cs Add second definition of EndTime for storyboard elements to account for loops in lifetime 2023-04-25 15:22:11 +09:00
StoryboardVideo.cs Expose some storyboard pieces to allow better testability 2023-09-19 20:20:11 +09:00
StoryboardVideoLayer.cs Automated pass 2023-06-24 01:00:03 +09:00