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4a30b6ef56
At once a second, it regularly skips whole seconds (because scheduler isn't guaranteed to run exactly as often as specified). 10 updates a second seems amicable and less noticeable to my eye. |
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Playlist | ||
MatchStartControl.cs | ||
MultiplayerCountdownButton.cs | ||
MultiplayerMatchFooter.cs | ||
MultiplayerMatchSettingsOverlay.cs | ||
MultiplayerReadyButton.cs | ||
MultiplayerSpectateButton.cs |