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osu-lazer/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyPreprocessor.cs
2022-07-22 18:20:35 +08:00

22 lines
799 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour;
namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing
{
public class TaikoDifficultyPreprocessor
{
/// <summary>
/// Does preprocessing on a list of <see cref="TaikoDifficultyHitObject"/>s.
/// </summary>
public static List<DifficultyHitObject> Process(List<DifficultyHitObject> difficultyHitObjects)
{
TaikoColourDifficultyPreprocessor.ProcessAndAssign(difficultyHitObjects);
return difficultyHitObjects;
}
}
}