// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour; namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing { public class TaikoDifficultyPreprocessor { /// /// Does preprocessing on a list of s. /// public static List Process(List difficultyHitObjects) { TaikoColourDifficultyPreprocessor.ProcessAndAssign(difficultyHitObjects); return difficultyHitObjects; } } }