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mirror of https://github.com/ppy/osu.git synced 2025-02-25 04:03:00 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Skinning/Legacy
Nathan Du e794389fe8 further adjust swell behavior
The outstanding visual issues of the clear animation is fixed. The
HandleUserInput state management is removed as it no longer seems
necessary.
2025-02-01 13:34:52 +08:00
..
LegacyBarLine.cs Partial everything 2022-11-27 00:00:27 +09:00
LegacyCirclePiece.cs Fix incorrect assumption in taiko circle piece logic 2023-10-24 02:29:46 +03:00
LegacyDrumRoll.cs Fix drum roll editor blueprint size & input handling 2024-11-05 13:12:01 +01:00
LegacyHit.cs Partial everything 2022-11-27 00:00:27 +09:00
LegacyHitExplosion.cs Partial everything 2022-11-27 00:00:27 +09:00
LegacyInputDrum.cs Merge branch 'master' into constant-taiko-input-drum-width 2024-01-26 17:18:26 +09:00
LegacyKiaiGlow.cs Share scale factor with hit target 2024-05-27 14:20:28 +09:00
LegacySwell.cs further adjust swell behavior 2025-02-01 13:34:52 +08:00
LegacySwellCirclePiece.cs Add legacy taiko swell 2025-01-31 10:24:45 +08:00
LegacyTaikoScroller.cs Partial everything 2022-11-27 00:00:27 +09:00
TaikoLegacyHitTarget.cs Share scale factor with hit target 2024-05-27 14:20:28 +09:00
TaikoLegacyPlayfieldBackgroundRight.cs Apply same immediate transform logic to TaikoLegacyPlayfieldBackgroundRight to fix it sticking during rewind 2022-12-02 17:33:18 +09:00
TaikoLegacySkinTransformer.cs Merge taiko swell components 2025-01-31 16:55:39 +08:00