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mirror of https://github.com/ppy/osu.git synced 2024-11-15 16:27:43 +08:00
osu-lazer/osu.Game.Rulesets.Mania
Nathan Du 960d552dc1 Initial implemention of the No Release mod
This commit adds a new osu!mania mod No Release that relaxes tail
judgements. The current implementation automatically awards Perfect
(or Meh if the hold note is broken midway) for a hold note tail at
the end of its Perfect window, as long as it is held by then.

Tests are pending for the next commit.
2024-06-28 22:21:08 +08:00
..
Beatmaps Fully qualify LegacyBeatmapConversionDifficultyInfo 2024-04-01 17:02:32 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty Refactor score simulator to use GetColumnCount() 2024-03-28 22:58:39 +09:00
Edit Allow modifying hold note start/end time via mania composer playfield 2024-06-12 15:30:27 +02:00
Judgements Remove remaining usages of LargeTickHit in mania 2023-10-12 11:16:51 +02:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Initial implemention of the No Release mod 2024-06-28 22:21:08 +08:00
Objects Initial implemention of the No Release mod 2024-06-28 22:21:08 +08:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Fix mania Autoplay mod missing 0ms hold notes 2023-12-11 21:10:14 +08:00
Scoring Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Skinning Fix legacy skin hold note bodies not appearing when scrolling upwards 2024-06-25 10:35:36 +02:00
UI Do not change mania column width on mobile platforms 2024-05-16 08:21:52 +02:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Don't re-filter unless mods may change the filter 2024-04-15 21:07:36 +09:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Initial implemention of the No Release mod 2024-06-28 22:21:08 +08:00
ManiaSettingsSubsection.cs Add color search alias for colour settings 2023-09-27 16:29:29 +03:00
ManiaSkinComponentLookup.cs Remove unused members from GameplaySkinComponentLookup 2024-04-19 18:03:13 +09:00
osu.Game.Rulesets.Mania.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00