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mirror of https://github.com/ppy/osu.git synced 2024-12-14 05:32:54 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2024-11-20 17:24:55 +09:00
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MultiplayerGameplayLeaderboardTestScene.cs Fix tests 2023-05-23 18:18:27 +09:00
QueueModeTestScene.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
TestSceneAllPlayersQueueMode.cs Move ongoing operation wait step to proper place 2023-01-29 00:24:15 +03:00
TestSceneCreateMultiplayerMatchButton.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDrawableLoungeRoom.cs Make Room.Password & Room.HasPassword non-bindable 2024-11-15 14:42:18 +09:00
TestSceneDrawableRoom.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
TestSceneDrawableRoomParticipantsList.cs Make Room.RecentParticipants non-bindable 2024-11-15 15:25:43 +09:00
TestSceneDrawableRoomPlaylist.cs Attempt to fix TestSelectableMouseHandling test failure 2024-07-19 17:49:16 +09:00
TestSceneFreeModSelectOverlay.cs Remove weird Expanded / ExpandedState duality 2024-08-07 14:01:30 +02:00
TestSceneGameplayChatDisplay.cs Rename enum to non-plural now that it won't conflict 2024-10-01 19:55:46 +09:00
TestSceneHostOnlyQueueMode.cs Make Room.QueueMode non-bindable 2024-11-15 14:42:18 +09:00
TestSceneLoungeRoomsContainer.cs Make Room.Password & Room.HasPassword non-bindable 2024-11-15 14:42:18 +09:00
TestSceneMatchBeatmapDetailArea.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
TestSceneMatchLeaderboard.cs Fix cases where the bindable is resolved directly 2024-11-13 16:38:49 +09:00
TestSceneMatchStartControl.cs Remove CachedModelDependencyContainer usages from online play 2024-11-15 15:59:28 +09:00
TestSceneMultiHeader.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMultiplayer.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiplayerMatchFooter.cs Make CurrentPlaylistItem not a bindable 2024-11-12 18:17:24 +09:00
TestSceneMultiplayerMatchSongSelect.cs Add failing test case 2024-10-25 21:29:49 +02:00
TestSceneMultiplayerMatchSubScreen.cs Remove MultiplayerMatchSubScreen flaky test attribute 2024-11-20 17:11:49 +09:00
TestSceneMultiplayerParticipantsList.cs Set the beatmap locally available for participants list tests 2023-06-29 13:17:42 +09:00
TestSceneMultiplayerPlayer.cs Fix CI issues 2024-11-13 17:15:50 +09:00
TestSceneMultiplayerPlaylist.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
TestSceneMultiplayerQueueList.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
TestSceneMultiplayerResults.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiplayerSpectateButton.cs Make CurrentPlaylistItem not a bindable 2024-11-12 18:17:24 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiplayerTeamResults.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiSpectatorLeaderboard.cs Change TestSpectatorClient to provide some better fake data for score / acc 2023-08-16 17:14:42 +09:00
TestSceneMultiSpectatorScreen.cs Reorder command properties to match general format 2024-03-08 21:33:53 +03:00
TestScenePlaylistsRoomSettingsPlaylist.cs Add failing playlist no selection after deleted test 2023-01-03 11:10:01 -08:00
TestScenePlaylistsSongSelect.cs Fix inspection issues 2024-11-20 12:32:42 +09:00
TestSceneRankRangePill.cs Remove CachedModelDependencyContainer usages from online play 2024-11-15 15:59:28 +09:00
TestSceneStarRatingRangeDisplay.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00
TestSceneTeamVersus.cs Make Room.Playlist non-bindable 2024-11-15 15:51:01 +09:00