1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:47:25 +08:00
osu-lazer/osu.Game
Dean Herbert 230c4e27b8 Simplify and centralise hiding logic for mod overlay
Behaviourally, this also always toggles via button triggering to add the
button flash animation.
2022-05-08 13:03:28 +09:00
..
Audio Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Beatmaps Merge branch 'master' into snapping-tidy-distance 2022-05-05 19:55:55 +09:00
Collections Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Configuration Add migration of song progress setting from config to component 2022-04-27 18:10:58 +09:00
Database Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Extensions Update TimeSpan localisation to use ToLocalisableString 2022-04-28 11:12:50 +03:00
Graphics Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Input Merge branch 'master' into beatmap-selection-keybinding 2022-05-04 16:48:49 +03:00
IO Remove unused binary serialization related code. 2022-04-12 20:29:13 +08:00
IPC Update IPC usage to return null 2021-12-03 14:30:15 +09:00
Localisation Add localisable string for difficulty multiplier display 2022-05-07 10:48:15 +02:00
Migrations Add license headers to EF migration files 2022-05-03 14:33:14 +08:00
Models Add support for creating new blank difficulties 2022-02-02 21:55:33 +01:00
Online Mark GuestUser as system user via Id for now 2022-05-06 17:37:46 +09:00
Overlays Simplify and centralise hiding logic for mod overlay 2022-05-08 13:03:28 +09:00
Performance Add LocalUserPlayInfo interface to convey common information about player status 2021-08-17 16:15:47 +09:00
Properties
Replays Add deep cloning support to Score/ScoreInfo/Replay 2021-07-19 14:14:28 +09:00
Rulesets Merge branch 'master' into distance-snapping-test 2022-05-06 17:29:27 +03:00
Scoring Prevent scores being calculated twice 2022-03-30 13:15:41 +09:00
Screens Hardcode hide key handling in ModSelectScreen 2022-05-08 01:35:11 +09:00
Skinning Fix return condition from EnsureMutableSkin not accounting for "failed" imports 2022-04-29 13:46:18 +09:00
Stores Move logging and early return into UndeleteForReuse method itself 2022-04-13 14:33:28 +09:00
Storyboards Add null check guards to unsubscriptions in Dispose() 2022-04-07 21:37:42 +02:00
Tests Implement IOverlayManager in ScreenTestScene 2022-05-05 22:16:55 +02:00
Updater Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Users Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Utils Move FastRandom to LegacyRandom in osu.Game project 2022-04-28 17:47:32 +09:00
.editorconfig Add localisation length hinting 2022-04-28 19:26:28 +09:00
osu!.res
osu.Game.csproj Update framework 2022-04-30 23:52:36 +09:00
OsuGame.cs Fix focused overlays not registering as such 2022-05-07 22:50:14 +02:00
OsuGameBase_Importing.cs Move import logic out to partial class 2021-05-28 02:44:44 +09:00
OsuGameBase.cs Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
PerformFromMenuRunner.cs Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00