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mirror of https://github.com/ppy/osu.git synced 2024-12-20 13:42:55 +08:00
osu-lazer/osu.Game/Tests/Visual
2021-06-02 16:04:53 +09:00
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Multiplayer Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
Spectator Fix test failure in TestSceneMultiplayerGameplayLeaderboard 2021-05-27 19:57:21 +09:00
EditorClockTestScene.cs Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
EditorTestScene.cs Merge branch 'master' into legacy-skin-resource-improvements 2021-05-31 19:36:09 +09:00
LegacySkinPlayerTestScene.cs Merge branch 'master' into legacy-skin-resource-improvements 2021-05-31 19:36:09 +09:00
ModPerfectTestScene.cs Fix mod perfect test scenes failing due to null ruleset provided 2020-06-04 00:43:11 +03:00
ModTestScene.cs Allow testing mod combinations in ModTestScenes 2020-08-11 21:55:20 +02:00
OsuGridTestScene.cs Apply other styles. 2019-11-11 20:27:04 +08:00
OsuManualInputManagerTestScene.cs Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
OsuTestScene.cs Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
PlacementBlueprintTestScene.cs Cache editor beatmap in placement blueprint test scene 2021-05-19 20:48:06 +02:00
PlayerTestScene.cs Resolve CA1805 inspections 2020-11-01 18:47:40 +01:00
RateAdjustedBeatmapTestScene.cs Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00
RoomTestScene.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ScreenTestScene.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
ScrollingTestContainer.cs Expose direction from scrolling test container 2020-04-23 11:17:16 +09:00
SelectionBlueprintTestScene.cs Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
SkinnableTestScene.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestPlayer.cs Make PauseCooldownActive protected and expose on test class 2021-02-19 11:42:30 +03:00