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mirror of https://github.com/ppy/osu.git synced 2024-11-18 22:02:54 +08:00
osu-lazer/osu.Game/Screens/Edit
2020-08-21 14:49:34 +09:00
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Components Update inspections 2020-08-07 20:51:56 +09:00
Compose Switch timeline to use track directly from beatmap again 2020-08-21 14:49:34 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Timing Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
BindableBeatDivisor.cs Use foreach 2020-01-28 16:04:13 +09:00
Editor.cs More cleanups 2020-08-12 00:48:38 +09:00
EditorBeatmap.cs Add clear method to EditorBeatmap 2020-05-08 18:46:37 +09:00
EditorChangeHandler.cs Add CanUndo/CanRedo bindables 2020-04-15 16:17:17 +09:00
EditorClock.cs Add explicit LoadTrack method 2020-08-17 15:38:16 +09:00
EditorScreen.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
IEditorChangeHandler.cs Add change state handling to the editor 2020-04-09 21:22:07 +09:00
LegacyEditorBeatmapPatcher.cs Rename method 2020-08-07 22:31:41 +09:00