1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 20:22:55 +08:00
osu-lazer/osu.Game/Screens/Multi
2020-12-24 21:59:10 +09:00
..
Components Fix some errors being completely ignored 2020-12-22 16:19:19 +09:00
Lounge Schedule UpdateFilter calls to avoid operations occuring while at a sub screen 2020-12-24 16:20:38 +09:00
Match Play a sound when starting a timeshift or multiplayer room 2020-12-24 16:53:25 +09:00
Play Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
Ranking Disable watching replays from realtime results screen 2020-12-21 00:14:54 +09:00
RealtimeMultiplayer Change low-hanging references of "room" to "playlist" 2020-12-24 21:59:10 +09:00
Timeshift Change low-hanging references of "room" to "playlist" 2020-12-24 21:59:10 +09:00
DrawableRoomPlaylist.cs Remove nesting of components inside overlined component 2020-07-08 14:45:51 +09:00
DrawableRoomPlaylistItem.cs Make DifficultyIcon support dynamic star rating 2020-10-01 00:53:25 +09:00
DrawableRoomPlaylistWithResults.cs Replace large "show results" button with embedded button each playlist item 2020-07-10 20:19:17 +09:00
Header.cs Remove outdated SearchableList classes 2020-09-03 16:34:58 +09:00
IMultiplayerSubScreen.cs Merge remote-tracking branch 'origin/master' into iscreen 2019-01-29 21:21:36 +09:00
IRoomManager.cs Revert previous logic of join guarding 2020-12-23 05:50:15 +03:00
Multiplayer.cs Change low-hanging references of "room" to "playlist" 2020-12-24 21:59:10 +09:00
MultiplayerComposite.cs Make room duration/endsat nullable 2020-12-21 16:18:39 +09:00
MultiplayerSubScreen.cs Improve transition between multiplayer screens (and share constants) 2020-02-20 18:03:53 +09:00
MultiplayerSubScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00