1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 06:52:55 +08:00
osu-lazer/osu.Game.Rulesets.Mania
Dean Herbert 00d4d976b7
Move editor selections relative to hitobject start positions (#6431)
Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
..
Beatmaps Apply new resharper refactors 2019-08-09 12:29:33 +09:00
Configuration Adjust osu!mania scroll speed defaults to be more sane 2019-09-11 12:51:54 +09:00
Difficulty Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Edit Remove drag from class/method namings + refactor 2019-10-08 19:08:31 +09:00
Judgements Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
MathUtils Fix remaining issues 2019-02-28 13:31:40 +09:00
Mods Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
Objects Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Remove redundant length check 2019-09-18 17:09:43 +09:00
Resources/Testing/Beatmaps Add mania difficulty calculator test 2019-02-15 16:25:44 +09:00
Scoring Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
UI Remove unused using directives 2019-09-25 01:13:42 +02:00
ManiaInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
ManiaRuleset.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
ManiaSettingsSubsection.cs revert previous rename and rename ruleset specific classes instead 2019-01-25 11:14:37 +01:00
ManiaSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
ManiaSkinComponents.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
osu.Game.Rulesets.Mania.csproj Remove unnecessary csproj edit 2018-06-07 15:57:21 +09:00