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osu-lazer/osu.Game.Rulesets.Catch/Edit/Blueprints/Components
ekrctb 37c9aac49f Make ScrollingPath use time instead of distance.
This is consistent as other components now use time instead of distance.
2022-05-08 22:36:33 +09:00
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EditablePath.cs Fix wrong resampling times are used for juice stream path 2022-05-08 22:36:33 +09:00
FruitOutline.cs Use added utility function 2021-07-19 13:33:46 +09:00
NestedOutlineContainer.cs Use added utility function 2021-07-19 13:33:46 +09:00
PlacementEditablePath.cs Make JuiceStreamPath time based instead of distance based. 2022-05-08 22:36:33 +09:00
ScrollingPath.cs Make ScrollingPath use time instead of distance. 2022-05-08 22:36:33 +09:00
SelectionEditablePath.cs Make JuiceStreamPath time based instead of distance based. 2022-05-08 22:36:33 +09:00
TimeSpanOutline.cs Fix banana shower placement outline initial opacity 2021-06-23 10:27:40 +09:00
VertexPiece.cs Add initial juice stream editing 2021-07-19 22:53:32 +09:00
VertexState.cs Add doc comment to VertexState 2021-07-21 13:17:18 +09:00