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37c9aac49f
This is consistent as other components now use time instead of distance. |
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.. | ||
EditablePath.cs | ||
FruitOutline.cs | ||
NestedOutlineContainer.cs | ||
PlacementEditablePath.cs | ||
ScrollingPath.cs | ||
SelectionEditablePath.cs | ||
TimeSpanOutline.cs | ||
VertexPiece.cs | ||
VertexState.cs |