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mirror of https://github.com/ppy/osu.git synced 2024-09-22 21:27:24 +08:00
osu-lazer/osu.Game/Screens/Play/HUD
Salman Ahmed 8dc7a925e7 Expire instead of hiding and disabling visibility state
Since it's a temporary change until the spectator interface gets
improved, no need to add further logic.
2021-08-13 07:28:59 +03:00
..
HitErrorMeters Merge branch 'master' into skin-editor-closest-anchor 2021-06-18 18:54:07 +09:00
DefaultAccuracyCounter.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
DefaultComboCounter.cs Localise accuracy display. 2021-07-23 22:37:08 +02:00
DefaultHealthDisplay.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
DefaultScoreCounter.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
FailingLayer.cs Change HealthDisplay to be a CompositeDrawable 2021-05-11 18:39:14 +09:00
GameplayAccuracyCounter.cs Update AccuracyCounter components to use DI to attach data source 2021-05-07 16:27:25 +09:00
GameplayLeaderboard.cs Add the ability to set custom overriding colours on GameplayLeaderboardScores 2021-08-09 17:06:21 +09:00
GameplayLeaderboardScore.cs Add the ability to set custom overriding colours on GameplayLeaderboardScores 2021-08-09 17:06:21 +09:00
GameplayScoreCounter.cs Update ScoreCounter components to bind outwards 2021-05-07 16:16:48 +09:00
HealthDisplay.cs Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation 2021-05-12 12:54:37 +09:00
HoldForMenuButton.cs Make pausing on window focus lose instant 2021-02-05 09:07:59 +03:00
ILeaderboardScore.cs Mark user as quit visually on the leaderboard 2020-12-26 12:11:09 +09:00
LegacyComboCounter.cs Remove unused constant 2021-07-05 20:35:14 +02:00
MatchScoreDisplay.cs Correctly handle tied scores 2021-08-11 14:48:37 +09:00
ModDisplay.cs Add ModFlowDisplay and consume in ContractedPanelMiddleContent 2021-07-21 16:53:04 +09:00
ModFlowDisplay.cs Add ModFlowDisplay and consume in ContractedPanelMiddleContent 2021-07-21 16:53:04 +09:00
MultiplayerGameplayLeaderboard.cs Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
PlayerSettingsOverlay.cs Expire instead of hiding and disabling visibility state 2021-08-13 07:28:59 +03:00
SkinnableInfo.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00