1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 11:53:00 +08:00
osu-lazer/osu.Game/Screens
2023-01-18 12:00:47 +09:00
..
Backgrounds Refresh background on file change in editor 2023-01-06 19:26:30 +03:00
Edit Move some strings to common 2023-01-15 19:37:40 +03:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Localise some notifications 2023-01-13 23:11:25 +03:00
OnlinePlay Make carousel non nullable and ensure pre load usages of methods that reference it are protected against failure 2023-01-13 13:10:29 +01:00
Play Merge branch 'master' into fix-pause-gameplay-action-not-closing 2023-01-17 17:41:16 +09:00
Ranking Allow unsubscribing from solo statistics updates 2022-12-28 08:07:48 +01:00
Select Move IsLoaded check inside BeatmapCarousel 2023-01-18 12:00:47 +09:00
Spectate Partial everything 2022-11-27 00:00:27 +09:00
Utility Use generic Enum methods 2022-12-26 20:36:39 +01:00
BackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00