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mirror of https://github.com/ppy/osu.git synced 2024-11-20 06:02:55 +08:00
osu-lazer/osu.Game/Rulesets
2019-09-06 16:51:30 +09:00
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Configuration Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Difficulty Don't mutate strainPeaks 2019-05-29 11:25:25 +02:00
Edit Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
Judgements Merge branch 'master' into stop-counting-to-score-after-fail 2019-09-06 16:12:53 +09:00
Mods Dispose instead 2019-08-07 17:33:30 +09:00
Objects Merge pull request #6019 from peppy/hit-window-refactor 2019-09-06 16:10:04 +09:00
Replays Make GetNextObject() a virtual method 2019-08-19 16:18:25 +02:00
Scoring Fix failing test 2019-09-06 16:51:30 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Nest temporary class 2019-09-06 12:12:27 +09:00
Ruleset.cs Add automatic resource mapping for rulesets to their own dll 2019-09-04 20:29:28 +09:00
RulesetConfigCache.cs Add comment explaining dispose logic 2019-09-06 01:14:37 +09:00
RulesetInfo.cs Remove null hinting for now 2019-09-04 21:35:59 +09:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Fix rulesets not matching in dictionary lookups due to missing GetHashCode implementation 2019-07-15 15:42:54 +09:00