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mirror of https://github.com/ppy/osu.git synced 2024-12-15 04:53:21 +08:00
osu-lazer/osu.Game/Rulesets/Objects
2022-12-16 18:16:26 +09:00
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Drawables Rename method 2022-11-30 22:54:14 +01:00
Legacy Rename some pieces and better document SampleBankInfo 2022-10-25 14:55:33 +09:00
Pooling Partial everything 2022-11-27 00:00:27 +09:00
Types Automated #nullable processing 2022-06-17 16:37:17 +09:00
BarLineGenerator.cs Fix multiple instances of last hitobject time being calculated incorrectly 2022-12-01 18:04:06 +09:00
BezierConverter.cs Change return type to List 2022-10-31 11:39:41 +01:00
HitObject.cs Implement hold "sliding" samples in osu!mania 2022-10-11 16:31:37 +09:00
HitObjectLifetimeEntry.cs Apply NRT to hitobject lifetime related classes 2022-09-14 15:24:20 +09:00
HitObjectParser.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PathControlPoint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderPath.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
SliderPathExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SyntheticHitObjectEntry.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00