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mirror of https://github.com/ppy/osu.git synced 2024-09-22 01:27:29 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
2022-10-26 23:31:17 +02:00
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Blueprints Fixed stream convert float precision edge case 2022-10-08 23:43:23 +02:00
Checks Automated #nullable processing 2022-06-17 16:37:17 +09:00
Setup Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
DrawableOsuEditorRuleset.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitCircleCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuBlueprintContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuDistanceSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuHitObjectComposer.cs Merge branch 'master' into fix-time-snapping-when-nearby-objects 2022-10-26 23:31:17 +02:00
OsuRectangularPositionSnapGrid.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuSelectionHandler.cs Apply the same change to HandleFlip 2022-09-15 19:55:18 +09:00
SliderCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SpinnerCompositionTool.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00