..
Break
Limit font weight to bold
2020-03-16 16:32:25 -07:00
HUD
Merge branch 'master' into no-unranked-display
2021-06-10 17:09:46 +09:00
PlayerSettings
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
BeatmapMetadataDisplay.cs
Unrevert irrelevant changes
2021-05-19 08:48:21 +03:00
BreakOverlay.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
BreakTracker.cs
Call break time update when loaded
2021-02-06 20:54:13 +03:00
ComboEffects.cs
Fix combo break sound not playing after rewind
2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs
Add further xmldoc
2021-04-18 07:25:49 +03:00
EpilepsyWarning.cs
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
FailAnimation.cs
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
FailOverlay.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs
Merge branch 'master' into more-accurate-most-common-bpm
2021-02-08 18:40:58 +09:00
GameplayClock.cs
Remove ClockToProcess, always process underlying clock
2021-04-16 20:17:21 +09:00
GameplayClockContainer.cs
Merge branch 'master' into multiplayer-spectator-screen
2021-04-26 14:12:35 +09:00
GameplayMenuOverlay.cs
Update existing overlay containers to not block scroll input
2021-04-12 16:41:36 +09:00
HotkeyExitOverlay.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
HUDOverlay.cs
Also handle items exiting bounds on the opposite side
2021-05-24 13:44:13 +09:00
ISamplePlaybackDisabler.cs
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
KeyCounter.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
KeyCounterAction.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs
Rename to AlwaysVisible and add XMLDoc
2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
KeyCounterState.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
MasterGameplayClockContainer.cs
Fix potential race incorrectly pausing the source clock
2021-06-04 21:58:51 +09:00
PauseOverlay.cs
Fix incorrect specification on some sample lookups
2020-10-30 11:59:41 +09:00
Player.cs
Move all storyboard outro skip logic out of updateCompletionState
2021-06-18 15:50:43 +09:00
PlayerConfiguration.cs
Move storyboard outro logic to DrawableStoryboard
2021-04-16 00:59:10 -04:00
PlayerLoader.cs
Ensure PlayerLoader
restores the background colour to its own value on resume
2021-06-09 17:17:39 +09:00
ReplayPlayer.cs
Remove unnecessary bind in ReplayPlayer
2021-06-02 18:32:14 +09:00
ReplayPlayerLoader.cs
Add test coverage
2020-06-15 20:32:27 +09:00
ResumeOverlay.cs
Make OverlayContainers with no blocking input VisibilityContainers
2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs
Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding
2021-03-24 13:23:23 +09:00
ScreenSuspensionHandler.cs
Apply changes to AllowScreenSuspension bindable
2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
SkipOverlay.cs
Fix SkipOverlay
's FadeContent
not getting correct state from parent
2021-05-05 17:50:25 +09:00
SoloPlayer.cs
Fix scores not being accepted due to missing ruleset ID
2021-04-09 15:18:02 +09:00
SoloSpectator.cs
Schedule spectator callbacks
2021-04-02 21:27:20 +09:00
SongProgress.cs
Add new default locations for hit bar error displays
2021-05-18 15:50:50 +09:00
SongProgressBar.cs
Add ability to seek replays/auto with arrow keys
2020-07-14 20:18:47 -07:00
SongProgressGraph.cs
Remove excess parenthesis
2019-11-25 22:37:07 +09:00
SongProgressInfo.cs
Tidy up clock logic using DI and a GameplayClock
2019-03-05 13:37:51 +09:00
SpectatorPlayer.cs
Merge branch 'master' into fix-spectator-frame-conversion
2021-06-03 17:42:01 +09:00
SpectatorPlayerLoader.cs
Add initial multiplayer screen implementation
2021-04-08 22:07:00 +09:00
SpectatorResultsScreen.cs
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
SquareGraph.cs
osu-side changes
2020-02-24 20:52:15 +09:00
SubmittingPlayer.cs
Fix inspectcode issues
2021-06-09 09:21:02 +02:00