1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 14:27:31 +08:00
osu-lazer/osu.Game/Screens/Play/ReplayPlayer.cs
2019-09-19 08:00:41 +03:00

30 lines
855 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Scoring;
namespace osu.Game.Screens.Play
{
public class ReplayPlayer : Player
{
private readonly Score score;
// Disallow replays from failing. (see https://github.com/ppy/osu/issues/6108)
protected override bool AllowFail => false;
public ReplayPlayer(Score score, bool allowPause = true, bool showResults = true)
: base(allowPause, showResults)
{
this.score = score;
}
protected override void LoadComplete()
{
base.LoadComplete();
DrawableRuleset?.SetReplayScore(score);
}
protected override ScoreInfo CreateScore() => score.ScoreInfo;
}
}