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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game
2020-02-21 16:13:24 +09:00
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Audio Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
Beatmaps Merge branch 'master' into adjust-beatmap-overlay 2020-02-21 09:52:44 +09:00
Configuration Merge branch 'master' into custom-detail-area 2020-02-14 17:40:12 +09:00
Database Fix DownloadTrackingComposite incorrectly receiving cancelled state 2020-02-15 16:20:44 +09:00
Graphics Add a maximum size to ensure things don't get out of hand 2020-02-21 16:11:09 +09:00
Input Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
IO Use type switch in SearializationWriter. 2020-01-27 21:49:34 +08:00
IPC Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Migrations remove database dependency 2020-01-03 12:17:01 +00:00
Online Rename LoadingAnimation to LoadingSpinner 2020-02-21 15:33:31 +09:00
Overlays Use new loading layer in beatmap listing overlay 2020-02-21 16:13:24 +09:00
Properties
Replays
Rulesets Change API to be easier to understand 2020-02-20 15:17:49 +09:00
Scoring Introduce SortedStatistics 2020-02-07 21:11:58 +01:00
Screens Rename LoadingAnimation to LoadingSpinner 2020-02-21 15:33:31 +09:00
Skinning Fix ogg beatmap/skin samples not loading 2020-02-18 13:21:55 +09:00
Storyboards Apply remaining uncaught changes 2020-01-20 23:59:21 +09:00
Tests Expose created drawables in SkinnableTestScene 2020-02-17 17:19:46 +09:00
Updater Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
Users Make room participants into a bindable list 2020-02-13 18:59:15 +09:00
Utils Make accuracy formatting more consistent 2020-02-07 22:09:45 +01:00
osu!.res
osu.Game.csproj Bump ppy.osu.Game.Resources from 2020.219.0 to 2020.221.0 2020-02-21 03:10:48 +00:00
OsuGame.cs Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
OsuGameBase.cs Update naming 2020-01-22 23:04:37 +09:00