..
Audio
Centralise implementation of slider bars which display millisecond time values
2022-03-04 12:25:19 +09:00
DebugSettings
Split out IPerformFromScreenRunner
to allow for easier testing
2022-04-18 17:49:28 +09:00
Gameplay
Add "counter" keyword for key overlay setting
2022-01-31 16:37:51 +09:00
General
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
Graphics
Rename method to better fit purpose
2022-03-05 14:38:15 +01:00
Input
Fix joystick settings changing enabled state of config level bindables
2022-04-26 17:31:28 +09:00
Maintenance
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
Online
Apply suggestions from code review
2021-08-14 22:24:57 +08:00
UserInterface
Add keyword "delay" to hold-to-confirm activation time setting
2022-04-14 13:27:12 +03:00
AudioSection.cs
Add AudioSettingsStrings
2021-08-12 12:34:04 +08:00
DebugSection.cs
Rename Debug
namespace to avoid collisions
2021-11-23 13:09:41 +09:00
GameplaySection.cs
Change some icons to be more descriptive (still placeholder)
2021-10-12 15:09:59 +09:00
GeneralSection.cs
Add localisation support for all new strings
2022-04-19 14:53:01 +09:00
GraphicsSection.cs
Reorder to have video settings next to renderer
2021-10-30 20:37:55 +09:00
InputSection.cs
Add joystick/gamepad deadzone setting
2022-04-23 00:17:00 -03:00
MaintenanceSection.cs
Adjust vertical spacings in individual subsections
2021-10-10 00:34:11 +02:00
OnlineSection.cs
Add OnlineSettingsStrings
2021-08-12 12:34:09 +08:00
RulesetSection.cs
Change some icons to be more descriptive (still placeholder)
2021-10-12 15:09:59 +09:00
SizeSlider.cs
Revert "Update all usages of OsuSlider.TooltipText
overrides to instead implement GetTooltipText
"
2022-03-05 22:37:36 +09:00
SkinSection.cs
Convert SkinEditorOverlay
to an OverlayContainer
to allow it to block input
2022-03-21 17:33:56 +09:00
UserInterfaceSection.cs
Add UserInterfaceStrings
2021-08-12 12:34:06 +08:00