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osu-lazer/osu.Game.Rulesets.Taiko/Skinning
2020-07-26 17:50:25 +02:00
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LegacyBarLine.cs Add taiko barline skinning support 2020-04-23 14:32:48 +09:00
LegacyCirclePiece.cs Split out base logic from LegacyHit into LegacyCirclePiece 2020-04-15 18:03:23 +09:00
LegacyDrumRoll.cs Fix taiko drumroll bodies behaving badly with edge alphas 2020-07-17 16:55:01 +09:00
LegacyHit.cs Split out base logic from LegacyHit into LegacyCirclePiece 2020-04-15 18:03:23 +09:00
LegacyHitExplosion.cs Fix skinned taiko hit explosions not being removed on rewind 2020-04-30 16:18:15 +09:00
LegacyInputDrum.cs Add sample lifetime constraints for taiko 2020-07-26 17:50:25 +02:00
LegacyTaikoScroller.cs Fix spawning too many sprites due to not yet populated sizing 2020-05-13 19:19:58 +09:00
TaikoLegacyHitTarget.cs Fix taiko hit target alpha on legacy skins 2020-04-27 18:18:11 +09:00
TaikoLegacyPlayfieldBackgroundRight.cs Update naming 2020-06-23 21:27:01 +09:00
TaikoLegacySkinTransformer.cs Add support for indexless mascot texture lookups 2020-07-25 12:03:54 +02:00