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osu-lazer/osu.Game.Rulesets.Osu.Tests/Editor
Naxess 25afae5671 Fix broken test case
Seems this technically works, but only because of the edge case of being entirely linear, which the framework catches.

This fixes that.
2021-03-31 20:48:17 +02:00
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TestSceneHitCirclePlacementBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneHitCircleSelectionBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneObjectBeatSnap.cs Rename file to match test name 2020-11-26 19:46:54 +09:00
TestSceneObjectObjectSnap.cs Fix failing test scene (was previously not snapped properly) 2020-11-26 19:33:51 +09:00
TestSceneOsuDistanceSnapGrid.cs Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
TestSceneOsuEditor.cs Add test coverage of object-object snapping 2020-09-24 16:24:35 +09:00
TestScenePathControlPointVisualiser.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneSliderControlPointPiece.cs Update/remove determinant tests 2021-03-31 20:08:39 +02:00
TestSceneSliderPlacementBlueprint.cs Fix broken test case 2021-03-31 20:48:17 +02:00
TestSceneSliderSelectionBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneSpinnerPlacementBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneSpinnerSelectionBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00