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mirror of https://github.com/ppy/osu.git synced 2024-11-07 03:17:28 +08:00
osu-lazer/osu.Game/Screens
2023-05-09 20:53:20 +09:00
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Backgrounds Refresh background on file change in editor 2023-01-06 19:26:30 +03:00
Edit Add the ability to adjust the beatmap tick rate in the editor 2023-05-09 20:53:20 +09:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Update a few more instances of 0.96f scale constants 2023-05-03 18:20:12 +09:00
OnlinePlay Fix select beatmap button not highlighting when creating a multiplayer room using keyboard 2023-03-26 16:03:21 -07:00
Play Adjust BlurredIcon expansion ratio to fix glow getting cut off at lower resolutions 2023-05-05 14:29:04 +09:00
Ranking Centralise accuracy cutoff constants and add lookup helper methods 2023-02-09 15:41:58 +09:00
Select Move to base class for added safety 2023-05-03 18:46:30 +09:00
Spectate Partial everything 2022-11-27 00:00:27 +09:00
Utility Use generic Enum methods 2022-12-26 20:36:39 +01:00
BackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove duplicate load rule from ShaderPrecompiler 2023-03-29 12:36:56 +09:00
OsuScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00