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osu-lazer/osu.Game.Rulesets.Mania
Bartłomiej Dach e1d52134ae
Merge pull request #24930 from peppy/adjust-mania-barlines
Adjust osu!mania "major" barlines to be less visually distracting
2023-09-26 19:39:22 +02:00
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Beatmaps Make not extension method 2023-09-15 18:13:04 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty Split legacy scoring attributes into a separate object 2023-09-07 21:10:38 +09:00
Edit Implement new interface-based speed change visualisation support on mania/taiko 2023-09-20 15:28:13 +09:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Merge branch 'master' into mania-edit-disable-sv 2023-09-20 14:23:07 +09:00
Objects Add barline pooling for mania 2023-08-15 13:33:49 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps Update convert-samples-expected-conversion.json 2023-04-30 16:04:03 +02:00
Scoring Adjust mania hit windows with gameplay rate 2023-08-24 11:17:41 +09:00
Skinning Add minor edge smoothing to fix flickering of barlines 2023-09-26 17:06:52 +09:00
UI Expose base VisualisationMethod so we don't need to new it locally per ruleset 2023-09-01 19:17:53 +09:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Split legacy scoring attributes into a separate object 2023-09-07 21:10:38 +09:00
ManiaSettingsSubsection.cs Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
ManiaSkinComponentLookup.cs Add barline pooling for mania 2023-08-15 13:33:49 +09:00
osu.Game.Rulesets.Mania.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00