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e2b6003f98
Ensures that the first hit on HitStrongs is _always_ non-final unless it was a miss. The second hit is always final. |
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.. | ||
Pieces | ||
DrawableBarLine.cs | ||
DrawableBarLineMajor.cs | ||
DrawableCentreHit.cs | ||
DrawableCentreHitStrong.cs | ||
DrawableDrumRoll.cs | ||
DrawableDrumRollTick.cs | ||
DrawableHit.cs | ||
DrawableHitStrong.cs | ||
DrawableRimHit.cs | ||
DrawableRimHitStrong.cs | ||
DrawableSwell.cs | ||
DrawableTaikoHitObject.cs |