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e5e345712e
Related to https://github.com/ppy/osu/discussions/27871 (although does not actually fix the issue with the pause button, _if_ it is to be considered an issue - the problem there is that the gameplay cursor gets hidden, so the other condition in the modified check takes over). Regressed in https://github.com/ppy/osu/commit/bce3bd55e5a863e52f41598c306a248a79638843. Reasoning for breakage is silent change in `this` when moving the `Contains()` check (`DrawableRuleset` will encompass screen bounds, while `OsuResumeOverlay` is only as big as the actual playfield).
e5e345712e
·
2024-04-16 13:45:09 +02:00
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