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mirror of https://github.com/ppy/osu.git synced 2024-12-14 21:02:55 +08:00
osu-lazer/osu.Game/Graphics
2022-05-09 18:21:00 +03:00
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Backgrounds Fix storyboard samples rate not adjusted from actual gameplay mods 2022-03-02 20:56:18 +03:00
Containers Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Cursor Reduce 'cursor-tap' sample playback volume on MouseUp 2022-03-04 20:14:14 +09:00
OpenGL/Vertices Fix FTB causing flashlight to block vision correctly 2019-07-23 15:17:02 +09:00
Sprites Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterface Move default background colour specification to OsuButton 2022-05-09 18:21:00 +03:00
UserInterfaceV2 Move default background colour specification to OsuButton 2022-05-09 18:21:00 +03:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Add back .ToLocalTime() call to DrawableDate 2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
IHasAccentColour.cs Constrain transformable with class. 2019-12-09 17:45:26 +08:00
InputBlockingContainer.cs Add better click-to-dismiss logic for sheared overlays 2022-04-21 16:27:27 +09:00
OsuColour.cs Add OsuColour method mapping colours from basic theme to mod types 2022-02-22 00:02:54 +01:00
OsuFont.cs Add alternate Torus font 2021-10-03 23:36:39 +02:00
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ParticleSpewer.cs Fix ParticleSpewer outputting NaN in vertices 2022-04-09 22:29:55 +09:00
ScreenshotManager.cs Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00