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Configuration
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Switch realm ruleset configuration to use ruleset's ShortName as key
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2021-11-22 18:52:00 +09:00 |
Difficulty
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Add xmldoc note about Skill potentially being memory expensive
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2021-11-21 12:15:32 +09:00 |
Edit
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Move StoragePath implementation to an extension method
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2021-11-19 16:08:38 +09:00 |
Filter
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
Judgements
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Fix osu! judgements getting scaled twice over different durations
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2021-09-02 16:31:43 +09:00 |
Mods
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Merge branch 'master' into no-scope-catch
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2021-11-10 20:50:31 +09:00 |
Objects
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Merge pull request #15255 from goodtrailer/node-samples-ilist
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2021-10-28 14:24:26 +09:00 |
Replays
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Remove redundant NotNull attributes in nullable classes
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2021-06-17 16:07:32 +09:00 |
Scoring
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Fix HUD unstable rate counter not including judgements before load complete
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2021-11-11 13:36:05 +01:00 |
Timing
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Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion)
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2021-09-06 21:06:13 +09:00 |
UI
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Disable key repeat for all ruleset handling cases
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2021-11-18 13:13:36 +09:00 |
ILegacyRuleset.cs
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Apply review suggestions
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2020-12-03 19:44:12 +02:00 |
IRulesetInfo.cs
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Add missing equality implementations on IRulesetInfo
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2021-12-03 18:01:45 +09:00 |
IRulesetStore.cs
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Add IRulesetStore to allow for transitional usage in upcoming manager classes
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2021-12-03 17:57:40 +09:00 |
Ruleset.cs
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Update mock RulesetInfo usage to set OnlineID instead of ID
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2021-11-24 15:50:26 +09:00 |
RulesetConfigCache.cs
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Fix incorrect fallback logic causing test failure
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2021-11-24 14:04:55 +09:00 |
RulesetInfo.cs
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Add missing equality implementations on IRulesetInfo
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2021-12-03 18:01:45 +09:00 |
RulesetLoadException.cs
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Throw again to ensure correct available state is set
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2021-11-11 17:39:36 +09:00 |
RulesetSelector.cs
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General refactoring
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2019-06-26 17:52:25 +09:00 |
RulesetStore.cs
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Add IRulesetStore to allow for transitional usage in upcoming manager classes
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2021-12-03 17:57:40 +09:00 |