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mirror of https://github.com/ppy/osu.git synced 2024-12-15 07:32:55 +08:00
osu-lazer/osu.Game/Rulesets/UI
2023-02-15 21:41:36 +00:00
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Scrolling Fix two implementation oversights 2022-12-02 16:05:14 +09:00
DrawableRuleset.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableRulesetDependencies.cs Fix sample store creation mutating shared resource store 2023-01-30 20:48:52 +01:00
DrawableRulesetDependenciesProvidingContainer.cs Fix nullability inspection on disposal path 2022-11-30 17:49:08 +09:00
FrameStabilityContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayCursorContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplaySampleTriggerSource.cs Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
HitObjectContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
IFrameStableClock.cs Change FrameStableClock to inherit IGameplayClock 2022-09-08 18:24:18 +09:00
IHitObjectContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPooledHitObjectProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
JudgementContainer.cs Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
ModIcon.cs Partial everything 2022-11-27 00:00:27 +09:00
ModSwitchSmall.cs Partial everything 2022-11-27 00:00:27 +09:00
ModSwitchTiny.cs Partial everything 2022-11-27 00:00:27 +09:00
Playfield.cs Annotate Playfield.Mods as maybe-null 2022-11-30 20:00:25 +01:00
PlayfieldAdjustmentContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
PlayfieldBorder.cs Partial everything 2022-11-27 00:00:27 +09:00
PlayfieldBorderStyle.cs Prefix common strings for context 2022-08-10 00:35:19 +10:00
ReplayRecorder.cs Partial everything 2022-11-27 00:00:27 +09:00
RulesetInputManager.cs refactor: rename Trigger class to InputTrigger 2023-02-15 21:41:36 +00:00