.. |
Multiplayer
|
Fix potential test failures due to Setup/SetUpSteps ordering
|
2022-07-29 15:27:39 +09:00 |
OnlinePlay
|
Fix potential test failures due to Setup/SetUpSteps ordering
|
2022-07-29 15:27:39 +09:00 |
Spectator
|
Fix incorrect string interpolation
|
2022-06-28 01:43:09 +09:00 |
DependencyProvidingContainer.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
EditorClockTestScene.cs
|
Fix various test scenes not adding EditorClock to the draw hierarchy
|
2022-08-26 18:08:43 +09:00 |
EditorSavingTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
EditorTestScene.cs
|
Remove unused RulesetStore from BeatmapManager constructor
|
2022-07-28 16:19:05 +09:00 |
LegacySkinPlayerTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
ModPerfectTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
ModTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
OsuGameTestScene.cs
|
Update Remove /RemoveRange /RemoveAll calls in line with framework changes
|
2022-08-29 15:57:40 +09:00 |
OsuGridTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
OsuManualInputManagerTestScene.cs
|
Rename MenuCursorContainer and clean up code
|
2022-07-26 14:11:52 +09:00 |
OsuTestScene.cs
|
Update virtual track logic to match framework changes
|
2022-09-01 23:05:07 +09:00 |
PlacementBlueprintTestScene.cs
|
Merge branch 'master' into remove-dispose-updates
|
2022-09-01 23:03:19 +09:00 |
PlayerTestScene.cs
|
Revert most changes to PlayerTestScene
|
2022-07-08 18:45:18 +09:00 |
RateAdjustedBeatmapTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
ScreenTestScene.cs
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
ScrollingTestContainer.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
SelectionBlueprintTestScene.cs
|
Fix various test scenes not adding EditorClock to the draw hierarchy
|
2022-08-26 18:08:43 +09:00 |
SkinnableTestScene.cs
|
Apply IRenderer changes
|
2022-08-02 19:50:57 +09:00 |
TestPlayer.cs
|
Add null check in TestPlayer 's disposal code to avoid cascading test failure
|
2022-08-09 18:15:50 +09:00 |
TestReplayPlayer.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestUserLookupCache.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |