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mirror of https://github.com/ppy/osu.git synced 2024-11-07 20:47:26 +08:00
osu-lazer/osu.Game/Screens/Play
2023-01-18 14:16:46 +03:00
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Break Partial everything 2022-11-27 00:00:27 +09:00
HUD Merge branch 'master' into frame-stable-cache 2023-01-18 14:16:46 +03:00
PlayerSettings Move hover logic to SettingsToolboxGroup to avoid expanded state clash 2023-01-17 14:43:22 +09:00
BeatmapMetadataDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
BreakOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
BreakTracker.cs Partial everything 2022-11-27 00:00:27 +09:00
ComboEffects.cs Partial everything 2022-11-27 00:00:27 +09:00
DimmableStoryboard.cs Partial everything 2022-11-27 00:00:27 +09:00
EpilepsyWarning.cs Partial everything 2022-11-27 00:00:27 +09:00
FailAnimation.cs Fix skin fail sound not correctly playing 2023-01-11 17:31:30 +09:00
FailOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayClockContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayClockExtensions.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs Simplify TriggerClicks in gameplay menu overlays 2023-01-17 00:34:52 -08:00
GameplayState.cs Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
HotkeyExitOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
HotkeyRetryOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
HUDOverlay.cs Merge branch 'master' into JudgementCounter 2023-01-17 09:55:45 +01:00
IGameplayClock.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
ILocalUserPlayInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
KeyCounterAction.cs Partial everything 2022-11-27 00:00:27 +09:00
KeyCounterDisplay.cs Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
KeyCounterKeyboard.cs Partial everything 2022-11-27 00:00:27 +09:00
KeyCounterMouse.cs Partial everything 2022-11-27 00:00:27 +09:00
MasterGameplayClockContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
OffsetCorrectionClock.cs Split OffsetCorrectionClock out of MasterGameplayClockContainer 2022-08-18 18:54:10 +09:00
PauseOverlay.cs Simplify TriggerClicks in gameplay menu overlays 2023-01-17 00:34:52 -08:00
Player.cs Move cache to more appropriate location 2023-01-18 17:19:57 +09:00
PlayerConfiguration.cs Ensure gameplay leaderboard hides with rest of HUD when it should 2022-09-13 18:45:11 +09:00
PlayerLoader.cs Adjust naming 2023-01-14 02:30:10 +03:00
ReplayPlayer.cs Fix multiple instances of last hitobject time being calculated incorrectly 2022-12-01 18:04:06 +09:00
ReplayPlayerLoader.cs Partial everything 2022-11-27 00:00:27 +09:00
ResumeOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
RoomSubmittingPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
SaveFailedScoreButton.cs Partial everything 2022-11-27 00:00:27 +09:00
ScreenSuspensionHandler.cs Partial everything 2022-11-27 00:00:27 +09:00
ScreenWithBeatmapBackground.cs Partial everything 2022-11-27 00:00:27 +09:00
SkipOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
SoloPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
SoloSpectator.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
SoloSpectatorPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
SpectatorPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
SpectatorPlayerLoader.cs Partial everything 2022-11-27 00:00:27 +09:00
SpectatorResultsScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
SquareGraph.cs Partial everything 2022-11-27 00:00:27 +09:00
SubmittingPlayer.cs Ensure score submission attempt completion before notifying spectator server when exiting play early 2022-12-21 22:23:26 +01:00