..
Beatmaps
pass new hitobject properties through beatmap converters
2023-04-30 19:20:42 +02:00
Difficulty
Remove #nullable disable from Catch.Difficulty
2023-01-15 17:29:32 +09:00
Edit
Fix incorrect colouring of beat snap grids (mania and catch)
2023-06-07 12:25:34 +09:00
Judgements
Remove #nullable disable from Catch.Judgements
2023-01-15 17:29:32 +09:00
Mods
Change "floating fruits" mod to only apply adjustments to the playfield
2023-06-23 14:18:43 +09:00
Objects
Fix weird optional usage in HitSampleInfo.With
2023-05-17 14:11:52 +09:00
Properties
Remove #nullable disable from misc Catch files
2023-01-15 17:29:35 +09:00
Replays
Remove the nullable disable annotation and fix the breaking api.
2022-07-02 13:33:05 +08:00
Resources/Testing /Beatmaps
Fix use of incorrect variable, add test
2021-12-16 19:26:36 +09:00
Scoring
Remove catch tiny droplet portion
2023-05-23 15:36:34 +09:00
Skinning
Fix combo counter on legacy skins flipping when "Floating Fruits" mod is active
2023-06-22 18:46:43 +09:00
UI
Add beat snap grid for osu!catch editor
2023-06-06 17:52:29 +09:00
CatchInputManager.cs
Partial everything
2022-11-27 00:00:27 +09:00
CatchRuleset.cs
Merge branch 'master' into mod-accuracy-challenge
2023-01-17 16:46:54 +09:00
CatchSkinComponentLookup.cs
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
CatchSkinComponents.cs
Apply nullability to osu!catch skinning classes
2022-11-09 13:58:58 +09:00
osu.Game.Rulesets.Catch.csproj
Update netstandard2.1
references to net6.0
2022-12-16 17:16:13 +09:00