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# Conflicts: # osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs # osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs |
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.. | ||
Audio | ||
Beatmaps | ||
Difficulty | ||
Judgements | ||
Mods | ||
Objects | ||
Properties | ||
Replays | ||
Resources/Testing/Beatmaps | ||
Scoring | ||
UI | ||
osu.Game.Rulesets.Taiko.csproj | ||
TaikoInputManager.cs | ||
TaikoRuleset.cs |