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mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:57:24 +08:00
osu-lazer/osu.Game.Rulesets.Taiko
Dean Herbert 9d8c3f0f5c
Merge pull request #24779 from smoogipoo/split-legacy-scoring-attribs
Split legacy scoring attribs into its own table
2023-09-26 22:35:38 +09:00
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Beatmaps Make not extension method 2023-09-15 18:13:04 +09:00
Configuration Removed unnecessary directives that were added automatically and I forgot to remove 2023-01-10 12:44:27 +00:00
Difficulty Fix incorrect change in taiko score simulator 2023-09-26 17:46:03 +09:00
Edit Implement new interface-based speed change visualisation support on mania/taiko 2023-09-20 15:28:13 +09:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Use update-invariant way of checking for second press on same frame 2023-07-25 20:07:03 +02:00
Objects Remove SV from DrumRoll 2023-08-13 21:47:13 +02:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources Add conversion tests 2023-02-09 23:23:58 +01:00
Scoring Automated pass 2023-06-24 01:00:03 +09:00
Skinning Revert redundant size limitations 2023-09-21 19:03:59 +03:00
UI Implement new interface-based speed change visualisation support on mania/taiko 2023-09-20 15:28:13 +09:00
osu.Game.Rulesets.Taiko.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
TaikoInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoRuleset.cs Split legacy scoring attributes into a separate object 2023-09-07 21:10:38 +09:00
TaikoSettingsSubsection.cs Updated touch control scheme setting capitalization to be consistent with the rest of the settings menu 2023-01-10 11:57:21 +00:00
TaikoSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TaikoSkinComponents.cs Move DrumSamplePlayer to be a skinnable component 2023-07-05 18:44:27 +09:00