1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-13 05:22:54 +08:00

Fix incorrect change in taiko score simulator

This commit is contained in:
Dan Balasescu 2023-09-26 17:46:03 +09:00
parent 0dcf7a2fa9
commit 19a442a32a

View File

@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
{
int oldScoreIncrease = scoreIncrease;
scoreIncrease += (int)(scoreIncrease / 35f * 2 * (difficultyPeppyStars + 1)) * (Math.Min(100, combo) / 10);
scoreIncrease += scoreIncrease / 35 * 2 * (difficultyPeppyStars + 1) * (Math.Min(100, combo) / 10);
if (hitObject is Swell)
{