From 19a442a32a50f363204a51d81350d002f9c2355f Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 26 Sep 2023 17:46:03 +0900 Subject: [PATCH] Fix incorrect change in taiko score simulator --- osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs index f3f318f2f2..d4538d3c00 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs @@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty { int oldScoreIncrease = scoreIncrease; - scoreIncrease += (int)(scoreIncrease / 35f * 2 * (difficultyPeppyStars + 1)) * (Math.Min(100, combo) / 10); + scoreIncrease += scoreIncrease / 35 * 2 * (difficultyPeppyStars + 1) * (Math.Min(100, combo) / 10); if (hitObject is Swell) {