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``` TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Channel 1 ready --TearDown at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal() at osu.Framework.Threading.Scheduler.Update() at osu.Framework.Graphics.Drawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree() at osu.Framework.Platform.GameHost.UpdateFrame() at osu.Framework.Threading.GameThread.processFrame() at osu.Framework.Threading.GameThread.RunSingleFrame() at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0() at System.Threading.Thread.StartHelper.Callback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) ----- One or more child tests had errors Exception doesn't have a stacktrace [runtime] 2022-05-29 19:29:09 [verbose]: 💨 Class: TestSceneChatOverlayV2 [runtime] 2022-05-29 19:29:09 [verbose]: 🔶 Test: TestSlowLoadingChannel [runtime] 2022-05-29 19:29:09 [verbose]: Chat is now polling every 60000 ms [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #1 Setup request handler [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #2 Add test channels [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #3 Show overlay (slow-loading) [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #4 Join channel 1 [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #5 Select channel 1 [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #6 Channel 1 loading [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #7 Join channel 2 [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #8 Select channel 2 [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #9 Channel 2 loading [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #10 Finish channel 1 load [runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #11 Channel 1 ready [runtime] 2022-05-29 19:29:09 [verbose]: 💥 Failed [runtime] 2022-05-29 19:29:09 [verbose]: ⏳ Currently loading components (2) [runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel [runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard)) [runtime] 2022-05-29 19:29:09 [verbose]: - state: Loading [runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel [runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard)) [runtime] 2022-05-29 19:29:09 [verbose]: - state: Ready [runtime] 2022-05-29 19:29:09 [verbose]: 🧵 Task schedulers [runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:1 pending:0 [runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0 [runtime] 2022-05-29 19:29:09 [verbose]: 🎱 Thread pool [runtime] 2022-05-29 19:29:09 [verbose]: worker: min 32 max 32,767 available 32,765 [runtime] 2022-05-29 19:29:09 [verbose]: completion: min 32 max 1,000 available 1,000 ``` |
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.. | ||
TestSceneAccountCreationOverlay.cs | ||
TestSceneBeatmapAvailability.cs | ||
TestSceneBeatmapDownloadButton.cs | ||
TestSceneBeatmapListingOverlay.cs | ||
TestSceneBeatmapRulesetSelector.cs | ||
TestSceneBeatmapSetOverlay.cs | ||
TestSceneBeatmapSetOverlayDetails.cs | ||
TestSceneBeatmapSetOverlaySuccessRate.cs | ||
TestSceneBundledBeatmapDownloader.cs | ||
TestSceneChangelogOverlay.cs | ||
TestSceneChangelogSupporterPromo.cs | ||
TestSceneChannelList.cs | ||
TestSceneChannelListing.cs | ||
TestSceneChannelTabControl.cs | ||
TestSceneChatLineTruncation.cs | ||
TestSceneChatLink.cs | ||
TestSceneChatOverlay.cs | ||
TestSceneChatOverlayV2.cs | ||
TestSceneChatTextBox.cs | ||
TestSceneCommentsContainer.cs | ||
TestSceneCommentsHeader.cs | ||
TestSceneCurrentlyPlayingDisplay.cs | ||
TestSceneDashboardOverlay.cs | ||
TestSceneDrawableComment.cs | ||
TestSceneExternalLinkButton.cs | ||
TestSceneFavouriteButton.cs | ||
TestSceneFriendDisplay.cs | ||
TestSceneFullscreenOverlay.cs | ||
TestSceneGraph.cs | ||
TestSceneHistoricalSection.cs | ||
TestSceneHomeNewsPanel.cs | ||
TestSceneKudosuHistory.cs | ||
TestSceneLeaderboardModSelector.cs | ||
TestSceneLeaderboardScopeSelector.cs | ||
TestSceneMessageNotifier.cs | ||
TestSceneNewsCard.cs | ||
TestSceneNewsHeader.cs | ||
TestSceneNewsOverlay.cs | ||
TestSceneNewsSidebar.cs | ||
TestSceneNowPlayingCommand.cs | ||
TestSceneOfflineCommentsContainer.cs | ||
TestSceneOnlineBeatmapListingOverlay.cs | ||
TestSceneOnlineViewContainer.cs | ||
TestScenePlayHistorySubsection.cs | ||
TestSceneProfileRulesetSelector.cs | ||
TestSceneRankGraph.cs | ||
TestSceneRankingsCountryFilter.cs | ||
TestSceneRankingsHeader.cs | ||
TestSceneRankingsOverlay.cs | ||
TestSceneRankingsSpotlightSelector.cs | ||
TestSceneRankingsTables.cs | ||
TestSceneScoreboardTime.cs | ||
TestSceneScoresContainer.cs | ||
TestSceneShowMoreButton.cs | ||
TestSceneSpotlightsLayout.cs | ||
TestSceneStandAloneChatDisplay.cs | ||
TestSceneTotalCommentsCounter.cs | ||
TestSceneUserHistoryGraph.cs | ||
TestSceneUserPanel.cs | ||
TestSceneUserProfileHeader.cs | ||
TestSceneUserProfileOverlay.cs | ||
TestSceneUserProfilePreviousUsernames.cs | ||
TestSceneUserProfileRecentSection.cs | ||
TestSceneUserProfileScores.cs | ||
TestSceneUserRanks.cs | ||
TestSceneUserRequest.cs | ||
TestSceneVotePill.cs | ||
TestSceneWikiHeader.cs | ||
TestSceneWikiMainPage.cs | ||
TestSceneWikiMarkdownContainer.cs | ||
TestSceneWikiOverlay.cs | ||
TestSceneWikiSidebar.cs |