..
.vscode
Update other VS code configuration files
2024-02-16 01:45:30 +03:00
Editor
Add failing test case
2024-10-21 14:44:09 +02:00
Judgements
Fix test failures
2024-10-25 19:18:09 +02:00
Mods
Rename variable to imply it is now a function
2024-11-22 13:11:32 +09:00
Resources
Add resources covering failure case
2024-02-06 12:27:47 +01:00
Skinning
Merge branch 'master' into constant-taiko-input-drum-width
2024-01-26 17:18:26 +09:00
DrawableTaikoRulesetTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
DrawableTestHit.cs
Automated pass
2023-06-24 01:00:03 +09:00
DrawableTestStrongHit.cs
Automated pass
2023-06-24 01:00:03 +09:00
HitObjectApplicationTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj
Update all dependencies (except realm, nunit, moq and deepclone)
2024-10-18 16:20:07 +09:00
TaikoBeatmapConversionTest.cs
Automated pass
2023-06-24 01:00:03 +09:00
TaikoDifficultyCalculatorTest.cs
osu!taiko further considerations for rhythm ( #31339 )
2025-01-17 16:15:22 +05:00
TaikoHealthProcessorTest.cs
Merge branch 'master' into catch-fail-on-banana
2024-03-04 13:13:26 +09:00
TaikoLegacyModConversionTest.cs
Don't convert TaikoModRandom to/from legacy mods
2023-12-17 23:47:50 -08:00
TaikoRateAdjustedDisplayDifficultyTest.cs
Add testing for GetRateAdjustedDisplayDifficulty()
implementations
2023-12-14 20:41:12 +01:00
TaikoScoreProcessorTest.cs
Rename class/file (this is not a test scene)
2023-12-19 14:27:29 +09:00
TestSceneBarLineApplication.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneBarLineGeneration.cs
Move OmitFirstBarLine
to TimingControlPoint
2023-02-28 19:29:31 +09:00
TestSceneDrumRollApplication.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneDrumSampleTriggerSource.cs
Remove no-longer-valid test remark & adjust test
2024-07-22 11:29:39 +02:00
TestSceneDrumTouchInputArea.cs
Completely refactor to match project code standards
2023-02-02 16:23:27 +09:00
TestSceneFlyingHits.cs
Apply a few other code reviews
2023-06-29 17:28:06 +09:00
TestSceneHitApplication.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneHits.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneSampleOutput.cs
Update tests to match new expectations
2023-06-30 15:42:58 +09:00
TestSceneScoring.cs
Apply mod multipliers to local score V1/V2 reimplementations
2023-10-09 13:04:12 +02:00
TestSceneTaikoHitObjectSamples.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneTaikoPlayer.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneTaikoPlayerLegacySkin.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneTaikoPlayerScroller.cs
Add test coverage
2024-02-29 06:03:57 +03:00
TestSceneTaikoSuddenDeath.cs
Automated pass
2023-06-24 01:00:03 +09:00
VolumeAwareHitSampleInfoTest.cs
Add failing test case to demonstrate failure
2024-09-23 13:17:46 +02:00