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13 Commits
d7f632f62e
...
7fdc274d03
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@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.225.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.228.0" />
|
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</ItemGroup>
|
||||
</Project>
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||||
|
19
osu.Game/Online/API/Requests/GetRoomRequest.cs
Normal file
19
osu.Game/Online/API/Requests/GetRoomRequest.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Online.Multiplayer;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
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||||
{
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public class GetRoomRequest : APIRequest<Room>
|
||||
{
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private readonly int roomId;
|
||||
|
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public GetRoomRequest(int roomId)
|
||||
{
|
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this.roomId = roomId;
|
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}
|
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|
||||
protected override string Target => $"rooms/{roomId}";
|
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}
|
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}
|
@ -59,8 +59,8 @@ namespace osu.Game.Online.Multiplayer
|
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public Bindable<int?> MaxParticipants { get; private set; } = new Bindable<int?>();
|
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|
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[Cached]
|
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[JsonIgnore]
|
||||
public BindableList<User> Participants { get; private set; } = new BindableList<User>();
|
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[JsonProperty("recent_participants")]
|
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public BindableList<User> RecentParticipants { get; private set; } = new BindableList<User>();
|
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|
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[Cached]
|
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public Bindable<int> ParticipantCount { get; private set; } = new Bindable<int>();
|
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@ -124,10 +124,10 @@ namespace osu.Game.Online.Multiplayer
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Playlist.AddRange(other.Playlist);
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}
|
||||
|
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if (!Participants.SequenceEqual(other.Participants))
|
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if (!RecentParticipants.SequenceEqual(other.RecentParticipants))
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||||
{
|
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Participants.Clear();
|
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Participants.AddRange(other.Participants);
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RecentParticipants.Clear();
|
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RecentParticipants.AddRange(other.RecentParticipants);
|
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}
|
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|
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Position = other.Position;
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|
@ -22,11 +22,6 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
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Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
|
||||
},
|
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new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Performance logging",
|
||||
Bindable = config.GetBindable<bool>(DebugSetting.PerformanceLogging)
|
||||
},
|
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new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Bypass front-to-back render pass",
|
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Bindable = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
|
||||
|
@ -4,6 +4,7 @@
|
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using osu.Framework.Allocation;
|
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
|
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|
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namespace osu.Game.Overlays.Settings.Sections.Graphics
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@ -24,6 +25,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
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LabelText = "Frame limiter",
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Bindable = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync)
|
||||
},
|
||||
new SettingsEnumDropdown<ExecutionMode>
|
||||
{
|
||||
LabelText = "Threading mode",
|
||||
Bindable = config.GetBindable<ExecutionMode>(FrameworkSetting.ExecutionMode)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Show FPS",
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens.Multi.Components
|
||||
}
|
||||
|
||||
public OverlinedParticipants(Direction direction)
|
||||
: base("Participants")
|
||||
: base("Recent participants")
|
||||
{
|
||||
OsuScrollContainer scroll;
|
||||
ParticipantsList list;
|
||||
|
@ -1,15 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK;
|
||||
@ -26,7 +24,9 @@ namespace osu.Game.Screens.Multi.Components
|
||||
set
|
||||
{
|
||||
base.RelativeSizeAxes = value;
|
||||
fill.RelativeSizeAxes = value;
|
||||
|
||||
if (tiles != null)
|
||||
tiles.RelativeSizeAxes = value;
|
||||
}
|
||||
}
|
||||
|
||||
@ -36,83 +36,75 @@ namespace osu.Game.Screens.Multi.Components
|
||||
set
|
||||
{
|
||||
base.AutoSizeAxes = value;
|
||||
fill.AutoSizeAxes = value;
|
||||
|
||||
if (tiles != null)
|
||||
tiles.AutoSizeAxes = value;
|
||||
}
|
||||
}
|
||||
|
||||
private FillDirection direction = FillDirection.Full;
|
||||
|
||||
public FillDirection Direction
|
||||
{
|
||||
get => fill.Direction;
|
||||
set => fill.Direction = value;
|
||||
}
|
||||
get => direction;
|
||||
set
|
||||
{
|
||||
direction = value;
|
||||
|
||||
private readonly FillFlowContainer fill;
|
||||
|
||||
public ParticipantsList()
|
||||
{
|
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InternalChild = fill = new FillFlowContainer { Spacing = new Vector2(10) };
|
||||
if (tiles != null)
|
||||
tiles.Direction = value;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RoomID.BindValueChanged(_ => updateParticipants(), true);
|
||||
RecentParticipants.CollectionChanged += (_, __) => updateParticipants();
|
||||
updateParticipants();
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private GetRoomScoresRequest request;
|
||||
private ScheduledDelegate scheduledUpdate;
|
||||
private FillFlowContainer<UserTile> tiles;
|
||||
|
||||
private void updateParticipants()
|
||||
{
|
||||
var roomId = RoomID.Value ?? 0;
|
||||
|
||||
request?.Cancel();
|
||||
|
||||
// nice little progressive fade
|
||||
int time = 500;
|
||||
|
||||
foreach (var c in fill.Children)
|
||||
scheduledUpdate?.Cancel();
|
||||
scheduledUpdate = Schedule(() =>
|
||||
{
|
||||
c.Delay(500 - time).FadeOut(time, Easing.Out);
|
||||
time = Math.Max(20, time - 20);
|
||||
c.Expire();
|
||||
}
|
||||
tiles?.FadeOut(250, Easing.Out).Expire();
|
||||
|
||||
if (roomId == 0) return;
|
||||
tiles = new FillFlowContainer<UserTile>
|
||||
{
|
||||
Alpha = 0,
|
||||
Direction = Direction,
|
||||
AutoSizeAxes = AutoSizeAxes,
|
||||
RelativeSizeAxes = RelativeSizeAxes,
|
||||
Spacing = new Vector2(10)
|
||||
};
|
||||
|
||||
request = new GetRoomScoresRequest(roomId);
|
||||
request.Success += scores => Schedule(() =>
|
||||
{
|
||||
if (roomId != RoomID.Value)
|
||||
return;
|
||||
for (int i = 0; i < RecentParticipants.Count; i++)
|
||||
tiles.Add(new UserTile { User = RecentParticipants[i] });
|
||||
|
||||
fill.Clear();
|
||||
foreach (var s in scores)
|
||||
fill.Add(new UserTile(s.User));
|
||||
AddInternal(tiles);
|
||||
|
||||
fill.FadeInFromZero(1000, Easing.OutQuint);
|
||||
tiles.Delay(250).FadeIn(250, Easing.OutQuint);
|
||||
});
|
||||
|
||||
api.Queue(request);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
request?.Cancel();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private class UserTile : CompositeDrawable, IHasTooltip
|
||||
{
|
||||
private readonly User user;
|
||||
|
||||
public string TooltipText => user.Username;
|
||||
|
||||
public UserTile(User user)
|
||||
public User User
|
||||
{
|
||||
get => avatar.User;
|
||||
set => avatar.User = value;
|
||||
}
|
||||
|
||||
public string TooltipText => User?.Username ?? string.Empty;
|
||||
|
||||
private readonly UpdateableAvatar avatar;
|
||||
|
||||
public UserTile()
|
||||
{
|
||||
this.user = user;
|
||||
Size = new Vector2(TILE_SIZE);
|
||||
CornerRadius = 5f;
|
||||
Masking = true;
|
||||
@ -124,11 +116,7 @@ namespace osu.Game.Screens.Multi.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"27252d"),
|
||||
},
|
||||
new UpdateableAvatar
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
User = user,
|
||||
},
|
||||
avatar = new UpdateableAvatar { RelativeSizeAxes = Axes.Both },
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
private Bindable<FilterCriteria> filter { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Room> currentRoom { get; set; }
|
||||
private Bindable<Room> selectedRoom { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IRoomManager roomManager { get; set; }
|
||||
@ -122,7 +122,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
else
|
||||
roomFlow.Children.ForEach(r => r.State = r.Room == room ? SelectionState.Selected : SelectionState.NotSelected);
|
||||
|
||||
currentRoom.Value = room;
|
||||
selectedRoom.Value = room;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Screens.Multi.Lounge
|
||||
private readonly LoadingLayer loadingLayer;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Room> currentRoom { get; set; }
|
||||
private Bindable<Room> selectedRoom { get; set; }
|
||||
|
||||
public LoungeSubScreen()
|
||||
{
|
||||
@ -101,8 +101,8 @@ namespace osu.Game.Screens.Multi.Lounge
|
||||
{
|
||||
base.OnResuming(last);
|
||||
|
||||
if (currentRoom.Value?.RoomID.Value == null)
|
||||
currentRoom.Value = new Room();
|
||||
if (selectedRoom.Value?.RoomID.Value == null)
|
||||
selectedRoom.Value = new Room();
|
||||
|
||||
onReturning();
|
||||
}
|
||||
@ -143,7 +143,7 @@ namespace osu.Game.Screens.Multi.Lounge
|
||||
if (!this.IsCurrentScreen())
|
||||
return;
|
||||
|
||||
currentRoom.Value = room;
|
||||
selectedRoom.Value = room;
|
||||
|
||||
this.Push(new MatchSubScreen(room));
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Screens.Multi
|
||||
private readonly IBindable<bool> isIdle = new BindableBool();
|
||||
|
||||
[Cached]
|
||||
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
|
||||
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
|
||||
|
||||
[Cached]
|
||||
private readonly Bindable<FilterCriteria> currentFilter = new Bindable<FilterCriteria>(new FilterCriteria());
|
||||
@ -163,14 +163,39 @@ namespace osu.Game.Screens.Multi
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent));
|
||||
dependencies.Model.BindTo(currentRoom);
|
||||
dependencies.Model.BindTo(selectedRoom);
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
private void updatePollingRate(bool idle)
|
||||
{
|
||||
roomManager.TimeBetweenPolls = !this.IsCurrentScreen() || !(screenStack.CurrentScreen is LoungeSubScreen) ? 0 : (idle ? 120000 : 15000);
|
||||
Logger.Log($"Polling adjusted to {roomManager.TimeBetweenPolls}");
|
||||
if (!this.IsCurrentScreen())
|
||||
{
|
||||
roomManager.TimeBetweenListingPolls = 0;
|
||||
roomManager.TimeBetweenSelectionPolls = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (screenStack.CurrentScreen)
|
||||
{
|
||||
case LoungeSubScreen _:
|
||||
roomManager.TimeBetweenListingPolls = idle ? 120000 : 15000;
|
||||
roomManager.TimeBetweenSelectionPolls = idle ? 120000 : 15000;
|
||||
break;
|
||||
|
||||
case MatchSubScreen _:
|
||||
roomManager.TimeBetweenListingPolls = 0;
|
||||
roomManager.TimeBetweenSelectionPolls = idle ? 30000 : 5000;
|
||||
break;
|
||||
|
||||
default:
|
||||
roomManager.TimeBetweenListingPolls = 0;
|
||||
roomManager.TimeBetweenSelectionPolls = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Log($"Polling adjusted (listing: {roomManager.TimeBetweenListingPolls}, selection: {roomManager.TimeBetweenSelectionPolls})");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -222,6 +247,8 @@ namespace osu.Game.Screens.Multi
|
||||
base.OnResuming(last);
|
||||
|
||||
beginHandlingTrack();
|
||||
|
||||
updatePollingRate(isIdle.Value);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
@ -231,7 +258,7 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
endHandlingTrack();
|
||||
|
||||
roomManager.TimeBetweenPolls = 0;
|
||||
updatePollingRate(isIdle.Value);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Screens.Multi
|
||||
protected BindableList<PlaylistItem> Playlist { get; private set; }
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected BindableList<User> Participants { get; private set; }
|
||||
protected BindableList<User> RecentParticipants { get; private set; }
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected Bindable<int> ParticipantCount { get; private set; }
|
||||
|
@ -2,10 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online;
|
||||
@ -17,20 +20,24 @@ using osu.Game.Screens.Multi.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Screens.Multi
|
||||
{
|
||||
public class RoomManager : PollingComponent, IRoomManager
|
||||
public class RoomManager : CompositeDrawable, IRoomManager
|
||||
{
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
private readonly BindableList<Room> rooms = new BindableList<Room>();
|
||||
public IBindableList<Room> Rooms => rooms;
|
||||
|
||||
private Room joinedRoom;
|
||||
public double TimeBetweenListingPolls
|
||||
{
|
||||
get => listingPollingComponent.TimeBetweenPolls;
|
||||
set => listingPollingComponent.TimeBetweenPolls = value;
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private Bindable<FilterCriteria> currentFilter { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
public double TimeBetweenSelectionPolls
|
||||
{
|
||||
get => selectionPollingComponent.TimeBetweenPolls;
|
||||
set => selectionPollingComponent.TimeBetweenPolls = value;
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
@ -38,14 +45,26 @@ namespace osu.Game.Screens.Multi
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Room> selectedRoom { get; set; }
|
||||
|
||||
private readonly ListingPollingComponent listingPollingComponent;
|
||||
private readonly SelectionPollingComponent selectionPollingComponent;
|
||||
|
||||
private Room joinedRoom;
|
||||
|
||||
public RoomManager()
|
||||
{
|
||||
currentFilter.BindValueChanged(_ =>
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
if (IsLoaded)
|
||||
PollImmediately();
|
||||
});
|
||||
listingPollingComponent = new ListingPollingComponent { RoomsReceived = onListingReceived },
|
||||
selectionPollingComponent = new SelectionPollingComponent { RoomReceived = onSelectedRoomReceived }
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
@ -116,45 +135,52 @@ namespace osu.Game.Screens.Multi
|
||||
joinedRoom = null;
|
||||
}
|
||||
|
||||
private GetRoomsRequest pollReq;
|
||||
|
||||
protected override Task Poll()
|
||||
/// <summary>
|
||||
/// Invoked when the listing of all <see cref="Room"/>s is received from the server.
|
||||
/// </summary>
|
||||
/// <param name="listing">The listing.</param>
|
||||
private void onListingReceived(List<Room> listing)
|
||||
{
|
||||
if (!api.IsLoggedIn)
|
||||
return base.Poll();
|
||||
|
||||
var tcs = new TaskCompletionSource<bool>();
|
||||
|
||||
pollReq?.Cancel();
|
||||
pollReq = new GetRoomsRequest(currentFilter.Value.PrimaryFilter);
|
||||
|
||||
pollReq.Success += result =>
|
||||
// Remove past matches
|
||||
foreach (var r in rooms.ToList())
|
||||
{
|
||||
// Remove past matches
|
||||
foreach (var r in rooms.ToList())
|
||||
if (listing.All(e => e.RoomID.Value != r.RoomID.Value))
|
||||
rooms.Remove(r);
|
||||
}
|
||||
|
||||
for (int i = 0; i < listing.Count; i++)
|
||||
{
|
||||
if (selectedRoom.Value?.RoomID?.Value == listing[i].RoomID.Value)
|
||||
{
|
||||
if (result.All(e => e.RoomID.Value != r.RoomID.Value))
|
||||
rooms.Remove(r);
|
||||
// The listing request contains less data than the selection request, so data from the selection request is always preferred while the room is selected.
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int i = 0; i < result.Count; i++)
|
||||
var r = listing[i];
|
||||
r.Position.Value = i;
|
||||
|
||||
update(r, r);
|
||||
addRoom(r);
|
||||
}
|
||||
|
||||
RoomsUpdated?.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="Room"/> is received from the server.
|
||||
/// </summary>
|
||||
/// <param name="toUpdate">The received <see cref="Room"/>.</param>
|
||||
private void onSelectedRoomReceived(Room toUpdate)
|
||||
{
|
||||
foreach (var room in rooms)
|
||||
{
|
||||
if (room.RoomID.Value == toUpdate.RoomID.Value)
|
||||
{
|
||||
var r = result[i];
|
||||
r.Position.Value = i;
|
||||
|
||||
update(r, r);
|
||||
addRoom(r);
|
||||
toUpdate.Position.Value = room.Position.Value;
|
||||
update(room, toUpdate);
|
||||
break;
|
||||
}
|
||||
|
||||
RoomsUpdated?.Invoke();
|
||||
tcs.SetResult(true);
|
||||
};
|
||||
|
||||
pollReq.Failure += _ => tcs.SetResult(false);
|
||||
|
||||
api.Queue(pollReq);
|
||||
|
||||
return tcs.Task;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -182,5 +208,100 @@ namespace osu.Game.Screens.Multi
|
||||
else
|
||||
existing.CopyFrom(room);
|
||||
}
|
||||
|
||||
private class SelectionPollingComponent : PollingComponent
|
||||
{
|
||||
public Action<Room> RoomReceived;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Room> selectedRoom { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
selectedRoom.BindValueChanged(_ =>
|
||||
{
|
||||
if (IsLoaded)
|
||||
PollImmediately();
|
||||
});
|
||||
}
|
||||
|
||||
private GetRoomRequest pollReq;
|
||||
|
||||
protected override Task Poll()
|
||||
{
|
||||
if (!api.IsLoggedIn)
|
||||
return base.Poll();
|
||||
|
||||
if (selectedRoom.Value?.RoomID.Value == null)
|
||||
return base.Poll();
|
||||
|
||||
var tcs = new TaskCompletionSource<bool>();
|
||||
|
||||
pollReq?.Cancel();
|
||||
pollReq = new GetRoomRequest(selectedRoom.Value.RoomID.Value.Value);
|
||||
|
||||
pollReq.Success += result =>
|
||||
{
|
||||
RoomReceived?.Invoke(result);
|
||||
tcs.SetResult(true);
|
||||
};
|
||||
|
||||
pollReq.Failure += _ => tcs.SetResult(false);
|
||||
|
||||
api.Queue(pollReq);
|
||||
|
||||
return tcs.Task;
|
||||
}
|
||||
}
|
||||
|
||||
private class ListingPollingComponent : PollingComponent
|
||||
{
|
||||
public Action<List<Room>> RoomsReceived;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<FilterCriteria> currentFilter { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
currentFilter.BindValueChanged(_ =>
|
||||
{
|
||||
if (IsLoaded)
|
||||
PollImmediately();
|
||||
});
|
||||
}
|
||||
|
||||
private GetRoomsRequest pollReq;
|
||||
|
||||
protected override Task Poll()
|
||||
{
|
||||
if (!api.IsLoggedIn)
|
||||
return base.Poll();
|
||||
|
||||
var tcs = new TaskCompletionSource<bool>();
|
||||
|
||||
pollReq?.Cancel();
|
||||
pollReq = new GetRoomsRequest(currentFilter.Value.PrimaryFilter);
|
||||
|
||||
pollReq.Success += result =>
|
||||
{
|
||||
RoomsReceived?.Invoke(result);
|
||||
tcs.SetResult(true);
|
||||
};
|
||||
|
||||
pollReq.Failure += _ => tcs.SetResult(false);
|
||||
|
||||
api.Queue(pollReq);
|
||||
|
||||
return tcs.Task;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Users
|
||||
{
|
||||
public class User
|
||||
public class User : IEquatable<User>
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
public long Id = 1;
|
||||
@ -244,5 +244,13 @@ namespace osu.Game.Users
|
||||
[Description("Touch Screen")]
|
||||
Touch,
|
||||
}
|
||||
|
||||
public bool Equals(User other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return Id == other.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.225.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.228.0" />
|
||||
<PackageReference Include="Sentry" Version="2.0.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
|
@ -71,7 +71,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.225.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.228.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
@ -79,7 +79,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.225.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.228.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user