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12 Commits

Author SHA1 Message Date
Dan Balasescu
101f207040
Merge pull request #8031 from EVAST9919/changelog-stream-area-refactor
Fix double-dimming in changelog stream badge area
2020-03-03 12:39:43 +09:00
Dan Balasescu
3ef490689e
Merge branch 'master' into changelog-stream-area-refactor 2020-03-03 11:52:03 +09:00
Dean Herbert
69b4713731 Refactor everything so I can read the code 2020-03-02 20:16:58 +09:00
Dean Herbert
23068034b1 Rename bool and make property for legibility 2020-03-02 19:51:06 +09:00
Dean Herbert
df4de4a090
Merge branch 'master' into changelog-stream-area-refactor 2020-03-02 19:48:04 +09:00
Andrei Zavatski
5dff7f0955 Adjust horizontal padding 2020-02-29 02:21:52 +03:00
Andrei Zavatski
3c8ccf3c7d Merge remote-tracking branch 'refs/remotes/ppy/master' into changelog-stream-area-refactor 2020-02-29 02:17:37 +03:00
Andrei Zavatski
377ae3e685 Make a separate if section for all highlighted case 2020-02-28 12:48:06 +03:00
Andrei Zavatski
8fdf859375 Merge remote-tracking branch 'refs/remotes/ppy/master' into changelog-stream-area-refactor 2020-02-28 12:15:09 +03:00
Andrei Zavatski
f9aa6b9c07 Remove fadeContainer and adjust fade condition 2020-02-27 15:33:01 +03:00
Andrei Zavatski
a8c31c31ad Move padding outside of the UpdateStreamBadgeArea 2020-02-27 14:47:31 +03:00
Andrei Zavatski
d92e93ed31 Move background creation out from UpdateStreamBadgeArea 2020-02-27 14:39:10 +03:00
4 changed files with 92 additions and 90 deletions

View File

@ -13,17 +13,17 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class ExpandingBar : Circle
{
private bool isCollapsed;
private bool expanded = true;
public bool IsCollapsed
public bool Expanded
{
get => isCollapsed;
get => expanded;
set
{
if (value == isCollapsed)
if (value == expanded)
return;
isCollapsed = value;
expanded = value;
updateState();
}
}
@ -83,19 +83,21 @@ namespace osu.Game.Graphics.UserInterface
updateState();
}
public void Collapse() => IsCollapsed = true;
public void Collapse() => Expanded = false;
public void Expand() => IsCollapsed = false;
public void Expand() => Expanded = true;
private void updateState()
{
float newSize = IsCollapsed ? CollapsedSize : ExpandedSize;
Easing easingType = IsCollapsed ? Easing.Out : Easing.OutElastic;
float newSize = expanded ? ExpandedSize : CollapsedSize;
Easing easingType = expanded ? Easing.OutElastic : Easing.Out;
if (RelativeSizeAxes == Axes.X)
this.ResizeHeightTo(newSize, 400, easingType);
else
this.ResizeWidthTo(newSize, 400, easingType);
this.FadeTo(expanded ? 1 : 0.5f, 100, Easing.OutQuint);
}
}
}

View File

@ -4,9 +4,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
@ -22,6 +24,8 @@ namespace osu.Game.Overlays.Changelog
private const string listing_string = "listing";
private Box streamsBackground;
public ChangelogHeader()
{
TabControl.AddItem(listing_string);
@ -40,6 +44,12 @@ namespace osu.Game.Overlays.Changelog
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
streamsBackground.Colour = colourProvider.Background5;
}
private ChangelogHeaderTitle title;
private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
@ -72,7 +82,21 @@ namespace osu.Game.Overlays.Changelog
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
Streams = new UpdateStreamBadgeArea(),
streamsBackground = new Box
{
RelativeSizeAxes = Axes.Both
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
Horizontal = 65,
Vertical = 20
},
Child = Streams = new UpdateStreamBadgeArea()
}
}
};

View File

@ -26,7 +26,6 @@ namespace osu.Game.Overlays.Changelog
private readonly APIUpdateStream stream;
private Container fadeContainer;
private FillFlowContainer<SpriteText> text;
private ExpandingBar expandingBar;
@ -43,16 +42,10 @@ namespace osu.Game.Overlays.Changelog
Padding = new MarginPadding(5);
AddRange(new Drawable[]
{
fadeContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
text = new FillFlowContainer<SpriteText>
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Margin = new MarginPadding { Top = 6 },
Children = new[]
@ -81,9 +74,7 @@ namespace osu.Game.Overlays.Changelog
Colour = stream.Colour,
ExpandedSize = 4,
CollapsedSize = 2,
IsCollapsed = true
},
}
Expanded = true
},
new HoverClickSounds()
});
@ -109,38 +100,41 @@ namespace osu.Game.Overlays.Changelog
private void updateState()
{
// Expand based on the local state
bool shouldExpand = Active.Value || IsHovered;
// highlighted regardless if we are hovered
bool textHighlighted = IsHovered;
bool barExpanded = IsHovered;
// Expand based on whether no build is selected and the badge area is hovered
shouldExpand |= SelectedTab.Value == null && !externalDimRequested;
if (shouldExpand)
if (SelectedTab.Value == null)
{
expandingBar.Expand();
fadeContainer.FadeTo(1, transition_duration);
// at listing, all badges are highlighted when user is not hovering any badge.
textHighlighted |= !userHoveringArea;
barExpanded |= !userHoveringArea;
}
else
{
expandingBar.Collapse();
fadeContainer.FadeTo(0.5f, transition_duration);
// bar is always expanded when active
barExpanded |= Active.Value;
// text is highlighted only when hovered or active (but not if in selection mode)
textHighlighted |= Active.Value && !userHoveringArea;
}
text.FadeTo(externalDimRequested && !IsHovered ? 0.5f : 1, transition_duration);
expandingBar.Expanded = barExpanded;
text.FadeTo(textHighlighted ? 1 : 0.5f, transition_duration, Easing.OutQuint);
}
private bool externalDimRequested;
private bool userHoveringArea;
public void EnableDim()
public bool UserHoveringArea
{
externalDimRequested = true;
updateState();
}
public void DisableDim()
set
{
externalDimRequested = false;
if (value == userHoveringArea)
return;
userHoveringArea = value;
updateState();
}
}
}
}

View File

@ -6,25 +6,16 @@ using osu.Framework.Input.Events;
using osu.Game.Online.API.Requests.Responses;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Changelog
{
public class UpdateStreamBadgeArea : TabControl<APIUpdateStream>
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
public UpdateStreamBadgeArea()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddInternal(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
});
}
public void Populate(List<APIUpdateStream> streams)
@ -36,7 +27,7 @@ namespace osu.Game.Overlays.Changelog
protected override bool OnHover(HoverEvent e)
{
foreach (var streamBadge in TabContainer.Children.OfType<UpdateStreamBadge>())
streamBadge.EnableDim();
streamBadge.UserHoveringArea = true;
return base.OnHover(e);
}
@ -44,27 +35,18 @@ namespace osu.Game.Overlays.Changelog
protected override void OnHoverLost(HoverLostEvent e)
{
foreach (var streamBadge in TabContainer.Children.OfType<UpdateStreamBadge>())
streamBadge.DisableDim();
streamBadge.UserHoveringArea = false;
base.OnHoverLost(e);
}
protected override TabFillFlowContainer CreateTabFlow()
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
var flow = base.CreateTabFlow();
flow.RelativeSizeAxes = Axes.X;
flow.AutoSizeAxes = Axes.Y;
flow.AllowMultiline = true;
flow.Padding = new MarginPadding
{
Vertical = 20,
Horizontal = 85,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AllowMultiline = true,
};
return flow;
}
protected override Dropdown<APIUpdateStream> CreateDropdown() => null;
protected override TabItem<APIUpdateStream> CreateTabItem(APIUpdateStream value) =>