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10 Commits

Author SHA1 Message Date
复予
202b4a46b2
Merge 2787d74169 into be05f2a1c2 2024-12-03 15:36:36 +08:00
Dan Balasescu
be05f2a1c2
Merge pull request #30929 from timschumi/rate-change-ready
Account for rate changing mods when disabling the "Ready" button
2024-12-03 16:30:16 +09:00
Dan Balasescu
6ff1dec7b2
Add tests 2024-12-03 15:45:58 +09:00
Tim Schumacher
e920cfa187 Move rate-changing TODO to a common place in CalculateRateWithMods 2024-12-02 23:49:51 +01:00
Tim Schumacher
164b809c89 Document ready button enable state with some comments 2024-11-30 23:02:22 +01:00
Tim Schumacher
f4e155bfa6 Account for rate changing mods when disabling the "Ready" button 2024-11-30 16:01:32 +01:00
CloneWith
2787d74169
Add missing revert default value handling for SeedingEditorScreen 2024-10-05 16:07:45 +08:00
CloneWith
5c7ceedd06
Update default values on tournament saving 2024-10-05 16:07:02 +08:00
CloneWith
c07e7da40f
Add default value for input boxes in tournament editor screens 2024-10-02 12:07:24 +08:00
CloneWith
6dffa948d4
Hide restore button for Seeding dropdown 2024-10-02 11:24:19 +08:00
9 changed files with 207 additions and 11 deletions

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@ -5,25 +5,64 @@ using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual.OnlinePlay;
namespace osu.Game.Tests.Visual.Playlists
{
public partial class TestScenePlaylistsRoomSubScreen : OnlinePlayTestScene
{
private const double track_length = 10000;
[Resolved]
private IAPIProvider api { get; set; } = null!;
protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
private BeatmapManager beatmaps = null!;
private RulesetStore rulesets = null!;
private BeatmapSetInfo? importedSet;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, API));
Dependencies.Cache(Realm);
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
Realm.Write(r =>
{
foreach (var set in r.All<BeatmapSetInfo>())
{
foreach (var b in set.Beatmaps)
{
// These will all have a virtual track length of 1000, see WorkingBeatmap.GetVirtualTrack().
b.Length = track_length - 1000;
}
}
});
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
}
[Test]
public void TestStatusUpdateOnEnter()
{
@ -69,5 +108,42 @@ namespace osu.Game.Tests.Visual.Playlists
AddAssert("close button present", () => roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
AddUntilStep("wait for close button to disappear", () => !roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
}
[TestCase(120_000, true)] // Definitely enough time.
[TestCase(45_000, true)] // Enough time.
[TestCase(35_000, false)] // Not enough time to complete beatmap after lenience.
[TestCase(20_000, false)] // Not enough time.
[TestCase(5_000, false)] // Not enough time to complete beatmap before lenience.
[TestCase(37_500, true, 2)] // Enough time to complete beatmap after mods are applied.
public void TestReadyButtonEnablementPeriod(int offsetMs, bool enabled, double rate = 1)
{
Room room = null!;
PlaylistsRoomSubScreen roomScreen = null!;
AddStep("create room", () =>
{
RoomManager.AddRoom(room = new Room
{
Name = @"Test Room",
Host = api.LocalUser.Value,
Category = RoomCategory.Normal,
StartDate = DateTimeOffset.Now,
EndDate = DateTimeOffset.Now.AddMilliseconds(offsetMs),
Playlist =
[
new PlaylistItem(importedSet!.Beatmaps[0])
{
RequiredMods = rate == 1
? []
: [new APIMod(new OsuModDoubleTime { SpeedChange = { Value = rate } })]
}
]
});
});
AddStep("push screen", () => LoadScreen(roomScreen = new PlaylistsRoomSubScreen(room)));
AddUntilStep("wait for screen load", () => roomScreen.IsCurrentScreen());
AddUntilStep("ready button enabled", () => roomScreen.ChildrenOfType<PlaylistsReadyButton>().SingleOrDefault()?.Enabled.Value, () => Is.EqualTo(enabled));
}
}
}

View File

@ -26,6 +26,9 @@ namespace osu.Game.Tournament.Screens.Editors
public partial class RoundRow : CompositeDrawable, IModelBacked<TournamentRound>
{
[Resolved]
private TournamentGameBase? game { get; set; }
public TournamentRound Model { get; }
[Resolved]
@ -38,6 +41,12 @@ namespace osu.Game.Tournament.Screens.Editors
{
Model = round;
Model.Name.Default = Model.Name.Value;
Model.Description.Default = Model.Description.Value;
Model.StartDate.Default = Model.StartDate.Value;
Model.BanCount.Default = Model.BanCount.Value;
Model.BestOf.Default = Model.BestOf.Value;
Masking = true;
CornerRadius = 10;
@ -122,6 +131,22 @@ namespace osu.Game.Tournament.Screens.Editors
AutoSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load()
{
// TournamentGameBase won't be loaded so early, probably binding the event here
game?.IsSaveTriggered.BindValueChanged(state =>
{
if (!state.NewValue) return;
Model.Name.Default = Model.Name.Value;
Model.Description.Default = Model.Description.Value;
Model.StartDate.Default = Model.StartDate.Value;
Model.BanCount.Default = Model.BanCount.Value;
Model.BestOf.Default = Model.BestOf.Value;
});
}
public partial class RoundBeatmapEditor : CompositeDrawable
{
private readonly TournamentRound round;
@ -154,6 +179,9 @@ namespace osu.Game.Tournament.Screens.Editors
public partial class RoundBeatmapRow : CompositeDrawable
{
[Resolved]
private TournamentGameBase? game { get; set; }
public RoundBeatmap Model { get; }
[Resolved]
@ -232,7 +260,7 @@ namespace osu.Game.Tournament.Screens.Editors
[BackgroundDependencyLoader]
private void load()
{
beatmapId.Value = Model.ID;
beatmapId.Default = beatmapId.Value = Model.ID;
beatmapId.BindValueChanged(id =>
{
Model.ID = id.NewValue ?? 0;
@ -263,8 +291,16 @@ namespace osu.Game.Tournament.Screens.Editors
API.Queue(req);
}, true);
mods.Value = Model.Mods;
mods.Default = mods.Value = Model.Mods;
mods.BindValueChanged(modString => Model.Mods = modString.NewValue);
game?.IsSaveTriggered.BindValueChanged(state =>
{
if (!state.NewValue) return;
beatmapId.Default = beatmapId.Value;
mods.Default = mods.Value;
});
}
private void updatePanel() => Schedule(() =>

View File

@ -34,10 +34,16 @@ namespace osu.Game.Tournament.Screens.Editors
{
public SeedingResult Model { get; }
[Resolved]
private TournamentGameBase? game { get; set; }
public SeedingResultRow(TournamentTeam team, SeedingResult round)
{
Model = round;
Model.Mod.Default = Model.Mod.Value;
Model.Seed.Default = Model.Seed.Value;
Masking = true;
CornerRadius = 10;
@ -104,6 +110,18 @@ namespace osu.Game.Tournament.Screens.Editors
AutoSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load()
{
game?.IsSaveTriggered.BindValueChanged(state =>
{
if (!state.NewValue) return;
Model.Mod.Default = Model.Mod.Value;
Model.Seed.Default = Model.Seed.Value;
});
}
public partial class SeedingBeatmapEditor : CompositeDrawable
{
private readonly SeedingResult round;
@ -137,6 +155,9 @@ namespace osu.Game.Tournament.Screens.Editors
private readonly SeedingResult result;
public SeedingBeatmap Model { get; }
[Resolved]
private TournamentGameBase? game { get; set; }
[Resolved]
protected IAPIProvider API { get; private set; } = null!;
@ -221,7 +242,7 @@ namespace osu.Game.Tournament.Screens.Editors
[BackgroundDependencyLoader]
private void load()
{
beatmapId.Value = Model.ID;
beatmapId.Default = beatmapId.Value = Model.ID;
beatmapId.BindValueChanged(id =>
{
Model.ID = id.NewValue ?? 0;
@ -252,8 +273,19 @@ namespace osu.Game.Tournament.Screens.Editors
API.Queue(req);
}, true);
score.Value = Model.Score.ToString();
Model.Seed.Default = Model.Seed.Value;
score.Default = score.Value = Model.Score.ToString();
score.BindValueChanged(str => long.TryParse(str.NewValue, out Model.Score));
game?.IsSaveTriggered.BindValueChanged(state =>
{
if (!state.NewValue) return;
beatmapId.Default = beatmapId.Value;
Model.Seed.Default = Model.Seed.Value;
score.Default = score.Value;
});
}
private void updatePanel()

View File

@ -71,10 +71,19 @@ namespace osu.Game.Tournament.Screens.Editors
[Resolved]
private LadderInfo ladderInfo { get; set; } = null!;
[Resolved]
private TournamentGameBase? game { get; set; }
public TeamRow(TournamentTeam team, TournamentScreen parent)
{
Model = team;
Model.FullName.Default = Model.FullName.Value;
Model.Acronym.Default = Model.Acronym.Value;
Model.FlagName.Default = Model.FlagName.Value;
Model.LastYearPlacing.Default = Model.LastYearPlacing.Value;
Model.Seed.Default = Model.Seed.Value;
Masking = true;
CornerRadius = 10;
@ -177,6 +186,22 @@ namespace osu.Game.Tournament.Screens.Editors
};
}
[BackgroundDependencyLoader]
private void load()
{
// TournamentGameBase won't be loaded so early, probably binding the event here
game?.IsSaveTriggered.BindValueChanged(state =>
{
if (!state.NewValue) return;
Model.FullName.Default = Model.FullName.Value;
Model.Acronym.Default = Model.Acronym.Value;
Model.FlagName.Default = Model.FlagName.Value;
Model.LastYearPlacing.Default = Model.LastYearPlacing.Value;
Model.Seed.Default = Model.Seed.Value;
});
}
private partial class LastYearPlacementSlider : RoundedSliderBar<int>
{
public override LocalisableString TooltipText => Current.Value == 0 ? "N/A" : base.TooltipText;
@ -283,7 +308,7 @@ namespace osu.Game.Tournament.Screens.Editors
[BackgroundDependencyLoader]
private void load()
{
playerId.Value = user.OnlineID;
playerId.Default = playerId.Value = user.OnlineID;
playerId.BindValueChanged(id =>
{
user.OnlineID = id.NewValue ?? 0;
@ -299,6 +324,13 @@ namespace osu.Game.Tournament.Screens.Editors
game.PopulatePlayer(user, updatePanel, updatePanel);
}, true);
game.IsSaveTriggered.BindValueChanged(state =>
{
if (!state.NewValue) return;
playerId.Default = playerId.Value;
});
}
private void updatePanel() => Scheduler.AddOnce(() =>

View File

@ -63,6 +63,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
{
LabelText = "Show specific team",
Current = currentTeam,
ShowsDefaultIndicator = false,
}
}
}

View File

@ -7,6 +7,7 @@ using System.Linq;
using System.Threading.Tasks;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
@ -36,6 +37,8 @@ namespace osu.Game.Tournament
private FileBasedIPC ipc = null!;
private BeatmapLookupCache beatmapCache = null!;
public BindableBool IsSaveTriggered = new BindableBool(false);
protected Task BracketLoadTask => bracketLoadTaskCompletionSource.Task;
private readonly TaskCompletionSource<bool> bracketLoadTaskCompletionSource = new TaskCompletionSource<bool>();
@ -329,7 +332,9 @@ namespace osu.Game.Tournament
return;
}
IsSaveTriggered.Value = true;
saveChanges();
IsSaveTriggered.Value = false;
}
private void saveChanges()

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Allocation;
@ -10,7 +11,9 @@ using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Utils;
namespace osu.Game.Screens.OnlinePlay.Playlists
{
@ -19,6 +22,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
[Resolved]
private IBindable<WorkingBeatmap> gameBeatmap { get; set; } = null!;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
private readonly Room room;
public PlaylistsReadyButton(Room room)
@ -63,14 +69,14 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
{
base.Update();
Enabled.Value = hasRemainingAttempts && enoughTimeLeft;
Enabled.Value = hasRemainingAttempts && enoughTimeLeft();
}
public override LocalisableString TooltipText
{
get
{
if (!enoughTimeLeft)
if (!enoughTimeLeft())
return "No time left!";
if (!hasRemainingAttempts)
@ -80,9 +86,17 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
}
}
private bool enoughTimeLeft =>
// This should probably consider the length of the currently selected item, rather than a constant 30 seconds.
room.EndDate != null && DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < room.EndDate;
private bool enoughTimeLeft()
{
double rate = ModUtils.CalculateRateWithMods(mods.Value);
// We want to avoid users not being able to submit scores if they chose to not skip,
// so track length is chosen over playable length.
double trackLength = Math.Round(gameBeatmap.Value.Track.Length / rate);
// Additional 30 second delay added to account for load and/or submit time.
return room.EndDate != null && DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(trackLength) < room.EndDate;
}
protected override void Dispose(bool isDisposing)
{

View File

@ -401,7 +401,6 @@ namespace osu.Game.Screens.Select
if (beatmap == null || bpmLabelContainer == null)
return;
// this doesn't consider mods which apply variable rates, yet.
double rate = ModUtils.CalculateRateWithMods(mods.Value);
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);

View File

@ -286,6 +286,7 @@ namespace osu.Game.Utils
{
double rate = 1;
// TODO: This doesn't consider mods which apply variable rates, yet.
foreach (var mod in mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);