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https://github.com/ppy/osu.git
synced 2026-05-16 02:52:35 +08:00
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12 Commits
2020.616.0
...
2020.620.0
+1
-1
@@ -52,6 +52,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.616.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.619.0" />
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</ItemGroup>
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</Project>
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@@ -3,6 +3,7 @@
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using System;
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using Android.App;
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using Android.OS;
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using osu.Game;
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using osu.Game.Updater;
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@@ -18,9 +19,32 @@ namespace osu.Android
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try
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{
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// todo: needs checking before play store redeploy.
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string versionName = packageInfo.VersionName;
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// undo play store version garbling
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// We store the osu! build number in the "VersionCode" field to better support google play releases.
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// If we were to use the main build number, it would require a new submission each time (similar to TestFlight).
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// In order to do this, we should split it up and pad the numbers to still ensure sequential increase over time.
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//
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// We also need to be aware that older SDK versions store this as a 32bit int.
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//
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// Basic conversion format (as done in Fastfile): 2020.606.0 -> 202006060
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// https://stackoverflow.com/questions/52977079/android-sdk-28-versioncode-in-packageinfo-has-been-deprecated
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string versionName = string.Empty;
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if (Build.VERSION.SdkInt >= BuildVersionCodes.P)
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{
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versionName = packageInfo.LongVersionCode.ToString();
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// ensure we only read the trailing portion of long (the part we are interested in).
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versionName = versionName.Substring(versionName.Length - 9);
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}
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else
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{
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#pragma warning disable CS0618 // Type or member is obsolete
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// this is required else older SDKs will report missing method exception.
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versionName = packageInfo.VersionCode.ToString();
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#pragma warning restore CS0618 // Type or member is obsolete
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}
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// undo play store version garbling (as mentioned above).
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return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
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}
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catch
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@@ -33,4 +57,4 @@ namespace osu.Android
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protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
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}
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}
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}
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@@ -3,6 +3,7 @@
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using System;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Play;
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@@ -10,6 +11,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.Gameplay
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{
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[HeadlessTest]
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public class TestSceneGameplayClockContainer : OsuTestScene
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{
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[Test]
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@@ -125,6 +125,8 @@ namespace osu.Game.Screens.Play
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private GameplayBeatmap gameplayBeatmap;
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private ScreenSuspensionHandler screenSuspension;
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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@@ -179,6 +181,7 @@ namespace osu.Game.Screens.Play
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InternalChild = GameplayClockContainer = new GameplayClockContainer(Beatmap.Value, Mods.Value, DrawableRuleset.GameplayStartTime);
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AddInternal(gameplayBeatmap = new GameplayBeatmap(playableBeatmap));
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AddInternal(screenSuspension = new ScreenSuspensionHandler(GameplayClockContainer));
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dependencies.CacheAs(gameplayBeatmap);
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@@ -628,12 +631,16 @@ namespace osu.Game.Screens.Play
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public override void OnSuspending(IScreen next)
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{
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screenSuspension?.Expire();
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fadeOut();
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base.OnSuspending(next);
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}
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public override bool OnExiting(IScreen next)
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{
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screenSuspension?.Expire();
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if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed)
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{
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// proceed to result screen if beatmap already finished playing
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@@ -0,0 +1,52 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Platform;
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namespace osu.Game.Screens.Play
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{
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/// <summary>
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/// Ensures screen is not suspended / dimmed while gameplay is active.
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/// </summary>
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public class ScreenSuspensionHandler : Component
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{
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private readonly GameplayClockContainer gameplayClockContainer;
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private Bindable<bool> isPaused;
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[Resolved]
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private GameHost host { get; set; }
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public ScreenSuspensionHandler([NotNull] GameplayClockContainer gameplayClockContainer)
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{
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this.gameplayClockContainer = gameplayClockContainer ?? throw new ArgumentNullException(nameof(gameplayClockContainer));
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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// This is the only usage game-wide of suspension changes.
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// Assert to ensure we don't accidentally forget this in the future.
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Debug.Assert(host.AllowScreenSuspension.Value);
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isPaused = gameplayClockContainer.IsPaused.GetBoundCopy();
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isPaused.BindValueChanged(paused => host.AllowScreenSuspension.Value = paused.NewValue, true);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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isPaused?.UnbindAll();
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if (host != null)
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host.AllowScreenSuspension.Value = true;
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}
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}
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}
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@@ -24,7 +24,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.616.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.619.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
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<PackageReference Include="Sentry" Version="2.1.3" />
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<PackageReference Include="SharpCompress" Version="0.25.1" />
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+2
-2
@@ -70,7 +70,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.616.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.619.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
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</ItemGroup>
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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@@ -80,7 +80,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.616.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2020.619.0" />
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<PackageReference Include="SharpCompress" Version="0.25.1" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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