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be05f2a1c2 | ||
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6ff1dec7b2 | ||
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ce4aac4184 | ||
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164b809c89 | ||
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f4e155bfa6 | ||
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3cfa455369 | ||
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58cf1c11e4 |
@ -144,6 +144,13 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
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|||||||
foreach (var nested in hitObject.NestedHitObjects)
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foreach (var nested in hitObject.NestedHitObjects)
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simulateHit(nested, ref attributes);
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simulateHit(nested, ref attributes);
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return;
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return;
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case StrongNestedHitObject:
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// we never need to deal with these directly.
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// the only thing strong hits do in terms of scoring is double their object's score increase,
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// which is already handled at the parent object level via the `strongable.IsStrong` check lower down in this method.
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// not handling these here can lead to them falsely being counted as combo-increasing when handling strong drum rolls!
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return;
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}
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}
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|
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if (hitObject is DrumRollTick tick)
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if (hitObject is DrumRollTick tick)
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@ -5,25 +5,64 @@ using System;
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Extensions;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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|
using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Online.Rooms.RoomStatuses;
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|
using osu.Game.Rulesets;
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|
using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Screens.OnlinePlay.Playlists;
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|
using osu.Game.Tests.Resources;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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|
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namespace osu.Game.Tests.Visual.Playlists
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namespace osu.Game.Tests.Visual.Playlists
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{
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{
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public partial class TestScenePlaylistsRoomSubScreen : OnlinePlayTestScene
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public partial class TestScenePlaylistsRoomSubScreen : OnlinePlayTestScene
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{
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{
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|
private const double track_length = 10000;
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|
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[Resolved]
|
[Resolved]
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private IAPIProvider api { get; set; } = null!;
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private IAPIProvider api { get; set; } = null!;
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|
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protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
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protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
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|
|
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|
private BeatmapManager beatmaps = null!;
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|
private RulesetStore rulesets = null!;
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|
private BeatmapSetInfo? importedSet;
|
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|
|
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|
[BackgroundDependencyLoader]
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|
private void load(GameHost host, AudioManager audio)
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|
{
|
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|
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
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|
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
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|
Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, API));
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|
Dependencies.Cache(Realm);
|
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|
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|
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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|
|
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|
Realm.Write(r =>
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|
{
|
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|
foreach (var set in r.All<BeatmapSetInfo>())
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|
{
|
||||||
|
foreach (var b in set.Beatmaps)
|
||||||
|
{
|
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|
// These will all have a virtual track length of 1000, see WorkingBeatmap.GetVirtualTrack().
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|
b.Length = track_length - 1000;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestStatusUpdateOnEnter()
|
public void TestStatusUpdateOnEnter()
|
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{
|
{
|
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@ -69,5 +108,42 @@ namespace osu.Game.Tests.Visual.Playlists
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AddAssert("close button present", () => roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
|
AddAssert("close button present", () => roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
|
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AddUntilStep("wait for close button to disappear", () => !roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
|
AddUntilStep("wait for close button to disappear", () => !roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
|
||||||
}
|
}
|
||||||
|
|
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|
[TestCase(120_000, true)] // Definitely enough time.
|
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|
[TestCase(45_000, true)] // Enough time.
|
||||||
|
[TestCase(35_000, false)] // Not enough time to complete beatmap after lenience.
|
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|
[TestCase(20_000, false)] // Not enough time.
|
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|
[TestCase(5_000, false)] // Not enough time to complete beatmap before lenience.
|
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|
[TestCase(37_500, true, 2)] // Enough time to complete beatmap after mods are applied.
|
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|
public void TestReadyButtonEnablementPeriod(int offsetMs, bool enabled, double rate = 1)
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|
{
|
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|
Room room = null!;
|
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|
PlaylistsRoomSubScreen roomScreen = null!;
|
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|
|
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|
AddStep("create room", () =>
|
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|
{
|
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|
RoomManager.AddRoom(room = new Room
|
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|
{
|
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|
Name = @"Test Room",
|
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|
Host = api.LocalUser.Value,
|
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|
Category = RoomCategory.Normal,
|
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|
StartDate = DateTimeOffset.Now,
|
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|
EndDate = DateTimeOffset.Now.AddMilliseconds(offsetMs),
|
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|
Playlist =
|
||||||
|
[
|
||||||
|
new PlaylistItem(importedSet!.Beatmaps[0])
|
||||||
|
{
|
||||||
|
RequiredMods = rate == 1
|
||||||
|
? []
|
||||||
|
: [new APIMod(new OsuModDoubleTime { SpeedChange = { Value = rate } })]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("push screen", () => LoadScreen(roomScreen = new PlaylistsRoomSubScreen(room)));
|
||||||
|
AddUntilStep("wait for screen load", () => roomScreen.IsCurrentScreen());
|
||||||
|
AddUntilStep("ready button enabled", () => roomScreen.ChildrenOfType<PlaylistsReadyButton>().SingleOrDefault()?.Enabled.Value, () => Is.EqualTo(enabled));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -101,7 +101,16 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new OsuMenuItem(@"Another nested option")
|
||||||
|
{
|
||||||
|
Items = new MenuItem[]
|
||||||
|
{
|
||||||
|
new OsuMenuItem(@"Sub-One"),
|
||||||
|
new OsuMenuItem(@"Sub-Two"),
|
||||||
|
new OsuMenuItem(@"Sub-Three"),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new OsuMenuItem(@"Choose me please"),
|
new OsuMenuItem(@"Choose me please"),
|
||||||
|
@ -11,16 +11,8 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
[Cached(typeof(OsuContextMenuContainer))]
|
[Cached(typeof(OsuContextMenuContainer))]
|
||||||
public partial class OsuContextMenuContainer : ContextMenuContainer
|
public partial class OsuContextMenuContainer : ContextMenuContainer
|
||||||
{
|
{
|
||||||
[Cached]
|
|
||||||
private OsuContextMenuSamples samples = new OsuContextMenuSamples();
|
|
||||||
|
|
||||||
private OsuContextMenu menu = null!;
|
private OsuContextMenu menu = null!;
|
||||||
|
|
||||||
public OsuContextMenuContainer()
|
|
||||||
{
|
|
||||||
AddInternal(samples);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override Menu CreateMenu() => menu = new OsuContextMenu(true);
|
protected override Menu CreateMenu() => menu = new OsuContextMenu(true);
|
||||||
|
|
||||||
public void CloseMenu()
|
public void CloseMenu()
|
||||||
|
@ -23,6 +23,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
DialogCancel,
|
DialogCancel,
|
||||||
|
|
||||||
[Description("dialog-ok")]
|
[Description("dialog-ok")]
|
||||||
DialogOk
|
DialogOk,
|
||||||
|
|
||||||
|
[Description("menu-open")]
|
||||||
|
MenuOpen,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private const int fade_duration = 250;
|
private const int fade_duration = 250;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuContextMenuSamples samples { get; set; } = null!;
|
private OsuMenuSamples menuSamples { get; set; } = null!;
|
||||||
|
|
||||||
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
||||||
private bool wasOpened;
|
private bool wasOpened;
|
||||||
@ -47,15 +47,14 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
protected override void AnimateOpen()
|
protected override void AnimateOpen()
|
||||||
{
|
{
|
||||||
|
wasOpened = true;
|
||||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||||
|
|
||||||
if (playClickSample)
|
if (!playClickSample)
|
||||||
samples.PlayClickSample();
|
return;
|
||||||
|
|
||||||
if (!wasOpened)
|
menuSamples?.PlayClickSample();
|
||||||
samples.PlayOpenSample();
|
menuSamples?.PlayOpenSample();
|
||||||
|
|
||||||
wasOpened = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void AnimateClose()
|
protected override void AnimateClose()
|
||||||
@ -63,7 +62,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
this.FadeOut(fade_duration, Easing.OutQuint);
|
this.FadeOut(fade_duration, Easing.OutQuint);
|
||||||
|
|
||||||
if (wasOpened)
|
if (wasOpened)
|
||||||
samples.PlayCloseSample();
|
menuSamples?.PlayCloseSample();
|
||||||
|
|
||||||
wasOpened = false;
|
wasOpened = false;
|
||||||
}
|
}
|
||||||
|
@ -1,37 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
public partial class OsuContextMenuSamples : Component
|
|
||||||
{
|
|
||||||
private Sample sampleClick;
|
|
||||||
private Sample sampleOpen;
|
|
||||||
private Sample sampleClose;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(AudioManager audio)
|
|
||||||
{
|
|
||||||
sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
|
||||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
|
||||||
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PlayClickSample() => Scheduler.AddOnce(playClickSample);
|
|
||||||
private void playClickSample() => sampleClick.Play();
|
|
||||||
|
|
||||||
public void PlayOpenSample() => Scheduler.AddOnce(playOpenSample);
|
|
||||||
private void playOpenSample() => sampleOpen.Play();
|
|
||||||
|
|
||||||
public void PlayCloseSample() => Scheduler.AddOnce(playCloseSample);
|
|
||||||
private void playCloseSample() => sampleClose.Play();
|
|
||||||
}
|
|
||||||
}
|
|
@ -4,8 +4,6 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -20,12 +18,12 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public partial class OsuMenu : Menu
|
public partial class OsuMenu : Menu
|
||||||
{
|
{
|
||||||
private Sample sampleOpen;
|
|
||||||
private Sample sampleClose;
|
|
||||||
|
|
||||||
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
||||||
private bool wasOpened;
|
private bool wasOpened;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuMenuSamples menuSamples { get; set; } = null!;
|
||||||
|
|
||||||
public OsuMenu(Direction direction, bool topLevelMenu = false)
|
public OsuMenu(Direction direction, bool topLevelMenu = false)
|
||||||
: base(direction, topLevelMenu)
|
: base(direction, topLevelMenu)
|
||||||
{
|
{
|
||||||
@ -33,13 +31,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
MaskingContainer.CornerRadius = 4;
|
MaskingContainer.CornerRadius = 4;
|
||||||
ItemsContainer.Padding = new MarginPadding(5);
|
ItemsContainer.Padding = new MarginPadding(5);
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
OnSubmenuOpen += _ => { menuSamples?.PlaySubOpenSample(); };
|
||||||
private void load(AudioManager audio)
|
|
||||||
{
|
|
||||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
|
||||||
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
@ -64,7 +57,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
protected override void AnimateOpen()
|
protected override void AnimateOpen()
|
||||||
{
|
{
|
||||||
if (!TopLevelMenu && !wasOpened)
|
if (!TopLevelMenu && !wasOpened)
|
||||||
sampleOpen?.Play();
|
menuSamples?.PlayOpenSample();
|
||||||
|
|
||||||
this.FadeIn(300, Easing.OutQuint);
|
this.FadeIn(300, Easing.OutQuint);
|
||||||
wasOpened = true;
|
wasOpened = true;
|
||||||
@ -73,7 +66,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
protected override void AnimateClose()
|
protected override void AnimateClose()
|
||||||
{
|
{
|
||||||
if (!TopLevelMenu && wasOpened)
|
if (!TopLevelMenu && wasOpened)
|
||||||
sampleClose?.Play();
|
menuSamples?.PlayCloseSample();
|
||||||
|
|
||||||
this.FadeOut(300, Easing.OutQuint);
|
this.FadeOut(300, Easing.OutQuint);
|
||||||
wasOpened = false;
|
wasOpened = false;
|
||||||
|
70
osu.Game/Graphics/UserInterface/OsuMenuSamples.cs
Normal file
70
osu.Game/Graphics/UserInterface/OsuMenuSamples.cs
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable disable
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.UserInterface
|
||||||
|
{
|
||||||
|
public partial class OsuMenuSamples : Component
|
||||||
|
{
|
||||||
|
private Sample sampleClick;
|
||||||
|
private Sample sampleOpen;
|
||||||
|
private Sample sampleSubOpen;
|
||||||
|
private Sample sampleClose;
|
||||||
|
|
||||||
|
private bool triggerOpen;
|
||||||
|
private bool triggerSubOpen;
|
||||||
|
private bool triggerClose;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
sampleClick = audio.Samples.Get(@"UI/menu-open-select");
|
||||||
|
sampleOpen = audio.Samples.Get(@"UI/menu-open");
|
||||||
|
sampleSubOpen = audio.Samples.Get(@"UI/menu-sub-open");
|
||||||
|
sampleClose = audio.Samples.Get(@"UI/menu-close");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayClickSample()
|
||||||
|
{
|
||||||
|
Scheduler.AddOnce(playClickSample);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayOpenSample()
|
||||||
|
{
|
||||||
|
triggerOpen = true;
|
||||||
|
Scheduler.AddOnce(resolvePlayback);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlaySubOpenSample()
|
||||||
|
{
|
||||||
|
triggerSubOpen = true;
|
||||||
|
Scheduler.AddOnce(resolvePlayback);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayCloseSample()
|
||||||
|
{
|
||||||
|
triggerClose = true;
|
||||||
|
Scheduler.AddOnce(resolvePlayback);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void playClickSample() => sampleClick.Play();
|
||||||
|
|
||||||
|
private void resolvePlayback()
|
||||||
|
{
|
||||||
|
if (triggerSubOpen)
|
||||||
|
sampleSubOpen?.Play();
|
||||||
|
else if (triggerOpen)
|
||||||
|
sampleOpen?.Play();
|
||||||
|
else if (triggerClose)
|
||||||
|
sampleClose?.Play();
|
||||||
|
|
||||||
|
triggerOpen = triggerSubOpen = triggerClose = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -41,6 +41,7 @@ using osu.Game.Database;
|
|||||||
using osu.Game.Extensions;
|
using osu.Game.Extensions;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Input;
|
using osu.Game.Input;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
@ -383,6 +384,10 @@ namespace osu.Game
|
|||||||
|
|
||||||
GlobalActionContainer globalBindings;
|
GlobalActionContainer globalBindings;
|
||||||
|
|
||||||
|
OsuMenuSamples menuSamples;
|
||||||
|
dependencies.Cache(menuSamples = new OsuMenuSamples());
|
||||||
|
base.Content.Add(menuSamples);
|
||||||
|
|
||||||
base.Content.Add(SafeAreaContainer = new SafeAreaContainer
|
base.Content.Add(SafeAreaContainer = new SafeAreaContainer
|
||||||
{
|
{
|
||||||
SafeAreaOverrideEdges = SafeAreaOverrideEdges,
|
SafeAreaOverrideEdges = SafeAreaOverrideEdges,
|
||||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
|||||||
ForegroundColourHover = colourProvider.Content1;
|
ForegroundColourHover = colourProvider.Content1;
|
||||||
BackgroundColourHover = colourProvider.Background1;
|
BackgroundColourHover = colourProvider.Background1;
|
||||||
|
|
||||||
AddInternal(hoverClickSounds = new HoverClickSounds());
|
AddInternal(hoverClickSounds = new HoverClickSounds(HoverSampleSet.MenuOpen));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -10,7 +11,9 @@ using osu.Framework.Localisation;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.OnlinePlay.Components;
|
using osu.Game.Screens.OnlinePlay.Components;
|
||||||
|
using osu.Game.Utils;
|
||||||
|
|
||||||
namespace osu.Game.Screens.OnlinePlay.Playlists
|
namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||||
{
|
{
|
||||||
@ -19,6 +22,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IBindable<WorkingBeatmap> gameBeatmap { get; set; } = null!;
|
private IBindable<WorkingBeatmap> gameBeatmap { get; set; } = null!;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
|
||||||
|
|
||||||
private readonly Room room;
|
private readonly Room room;
|
||||||
|
|
||||||
public PlaylistsReadyButton(Room room)
|
public PlaylistsReadyButton(Room room)
|
||||||
@ -63,14 +69,14 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
Enabled.Value = hasRemainingAttempts && enoughTimeLeft;
|
Enabled.Value = hasRemainingAttempts && enoughTimeLeft();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override LocalisableString TooltipText
|
public override LocalisableString TooltipText
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
if (!enoughTimeLeft)
|
if (!enoughTimeLeft())
|
||||||
return "No time left!";
|
return "No time left!";
|
||||||
|
|
||||||
if (!hasRemainingAttempts)
|
if (!hasRemainingAttempts)
|
||||||
@ -80,9 +86,17 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool enoughTimeLeft =>
|
private bool enoughTimeLeft()
|
||||||
// This should probably consider the length of the currently selected item, rather than a constant 30 seconds.
|
{
|
||||||
room.EndDate != null && DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < room.EndDate;
|
double rate = ModUtils.CalculateRateWithMods(mods.Value);
|
||||||
|
|
||||||
|
// We want to avoid users not being able to submit scores if they chose to not skip,
|
||||||
|
// so track length is chosen over playable length.
|
||||||
|
double trackLength = Math.Round(gameBeatmap.Value.Track.Length / rate);
|
||||||
|
|
||||||
|
// Additional 30 second delay added to account for load and/or submit time.
|
||||||
|
return room.EndDate != null && DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(trackLength) < room.EndDate;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
|
@ -401,7 +401,6 @@ namespace osu.Game.Screens.Select
|
|||||||
if (beatmap == null || bpmLabelContainer == null)
|
if (beatmap == null || bpmLabelContainer == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// this doesn't consider mods which apply variable rates, yet.
|
|
||||||
double rate = ModUtils.CalculateRateWithMods(mods.Value);
|
double rate = ModUtils.CalculateRateWithMods(mods.Value);
|
||||||
|
|
||||||
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
|
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
|
||||||
|
@ -286,6 +286,7 @@ namespace osu.Game.Utils
|
|||||||
{
|
{
|
||||||
double rate = 1;
|
double rate = 1;
|
||||||
|
|
||||||
|
// TODO: This doesn't consider mods which apply variable rates, yet.
|
||||||
foreach (var mod in mods.OfType<IApplicableToRate>())
|
foreach (var mod in mods.OfType<IApplicableToRate>())
|
||||||
rate = mod.ApplyToRate(0, rate);
|
rate = mod.ApplyToRate(0, rate);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user