Salman Ahmed
7ae45b29db
Finish internal counter transformation regardless of the combo
2020-08-22 12:20:50 +03:00
Salman Ahmed
af52b73b06
Fill out missing documentation
2020-08-19 08:39:40 +03:00
Salman Ahmed
885f8104f5
Always use public accessors even on legacy classes
...
Because of https://github.com/ppy/osu-framework/issues/3727
2020-08-19 08:00:57 +03:00
Salman Ahmed
422100192c
Move HasFont to legacy skin extensions class instead
2020-08-19 07:58:23 +03:00
Salman Ahmed
65c269e473
Hide combo counter on gameplay break
...
Intentionally inside LegacyComboCounter and not in CatchComboDisplay, to avoid conflicting with how the legacy combo counter fades away after 1 second of no combo update, can move to parent once a DefaultComboCounter design is decided and code is shareable between.
2020-08-03 22:17:11 +03:00
Salman Ahmed
f37ba49f7f
Add catch-specific combo counter with its legacy design
2020-08-03 22:13:02 +03:00
Salman Ahmed
29053048ff
Add support to use legacy combo fonts for the counter on legacy skins
2020-08-03 21:40:20 +03:00
Bartłomiej Dach
ad85c5f538
Add base legacy skin transformer
2020-06-21 23:06:55 +02:00
Salman Ahmed
b161aa72b7
Merge remote-tracking branch 'upstream/master' into catch-legacy-skin-decoding
2020-05-14 07:22:01 +03:00
Salman Ahmed
5f13dc81be
Remove no longer necessary extensions
2020-04-14 04:38:18 +03:00
Salman Ahmed
d27d8671ab
Convert all static getter-only properties to static readonly fields
2020-04-08 14:23:29 +03:00
Salman Ahmed
7f3ad6d5be
Move default colour fallback to the extension methods itself
2020-04-05 22:15:11 +03:00
Salman Ahmed
42ac0c72ea
Fix grammer issue and more rewording
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-05 00:46:52 +03:00
Salman Ahmed
b8327ed877
Add test for osu!catch skin colour decoding
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Tests the skin configuration CatchTheBeat section's colours decoding part
2020-04-05 00:30:10 +03:00
Salman Ahmed
55d076d6f3
Transform CatchSkinColour lookup to skin configuration custom colours lookup
2020-04-05 00:10:25 +03:00
Salman Ahmed
0014a8404e
GetHyperDashEndGlowColour() -> GetHyperDashCatcherAfterImageColour()
2020-04-04 23:12:42 +03:00
Salman Ahmed
f3bcb0628c
Add helper methods for retrieving other skin hyper-dash colours
2020-04-04 19:09:52 +03:00
Salman Ahmed
7e82f5740b
Add a skin extension for simplifying falling back on hyper-dash colours
2020-04-03 19:35:50 +03:00
Salman Ahmed
16a4525a9c
CatchSkinConfiguration -> CatchSkinColour
2020-03-30 09:33:47 +03:00
Salman Ahmed
d995f3e1cc
Add support for custom hyper-dash legacy fruit colouring
2020-03-26 05:42:13 +03:00
Salman Ahmed
e6b2e3b0ed
Add osu!catch skin configurations
2020-03-26 05:42:11 +03:00
Dean Herbert
7069cef9ce
Add catcher kiai/fail animation states
2020-03-10 15:28:37 +09:00
Dean Herbert
0d18ea1d29
Add animation and fallback catcher support
2020-03-10 12:36:25 +09:00
Dean Herbert
e5927447fc
Fix hyperdash fruit not visible on custom skins
2020-02-26 19:22:46 +09:00
Dean Herbert
a7e3e8ace9
Merge branch 'master' into catch-drawable-namespace
2020-02-21 10:31:31 +09:00
Dean Herbert
049975b5a4
Use kebaberize shorthand
2020-02-20 15:45:54 +09:00
Dean Herbert
ea0bbd2926
Rename drawable namespace to avoid clashes with framework class
2020-02-19 18:01:59 +09:00
Dean Herbert
4c4140ae54
Adjust droplets to match stable
2020-02-19 15:55:22 +09:00
Dean Herbert
ce1a57550f
Add droplet skinning support
2020-02-19 13:29:05 +09:00
Dean Herbert
0f85e81240
Fix handling of bindable changes in accent colour
2020-02-19 12:10:09 +09:00
Dean Herbert
2133ba38e5
Add overlay layer
2020-02-17 19:07:43 +09:00
Dean Herbert
7ce00bebf0
Add basic structure for skinning fruits
2020-02-17 18:47:22 +09:00